F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This is a 13-page guide for teachers. It introduces the use of formulas, and includes substitution and the solution of the resulting equations.
This is a 29-page guide for teachers. It introduces graphing of quadratic functions.
In this laptop-friendly resource, students investigate unit pricing and explore the formulae and concepts of simple and compound interest.
This is a teacher resource for functions consisting of a website and a PDF with identical content. It contains a review of interval and set notation, an introduction to function notation and domains and ranges, and a discussion of finding the implicit or maximal domain of a function. The Links forward section considers ...
The Financial wizard’s apprentice is a web-based multimedia resource providing interactive investigation of financial mathematics. After completing a multiple-choice ‘recruitment test’ reviewing some simple consumer arithmetic, the student begins their apprenticeship and advises their client on a range of financial matters.
This is a 19-page guide for teachers. It introduces quadratic equations and methods for solving them.
A short introduction to quadratic equations and how they are solved.
This is a 23-page guide for teachers, providing an introduction to the financial mathematics component of the number and algebra strands for years 9 and 10. A brief history of the concept of money concludes the module.
This is an interactive game for two students in which they solve algebraic equations, similar to 'Connect four'. The players can choose from problems that are one- or two-step, quadratic, have distributive properties or have variables on both sides, and more than one problem type can be chosen. The length of time each player ...
This unit of work students learn about financial planning through the characters Cathy and Dinuka who are Year 10 students planning to go on a holiday together at the end of Year 12. Students learn about goal setting, saving, borrowing, investing, working with compound interest, good and bad credit, depreciation and inflation.
Plot functions, create tables, add sliders and animate your graphs. Touch points of interest on the graph to show maximums, minimums and points of intersection. Type in an equation and watch the calculator solve the problem. Free when reviewed on 12/5/2015.
These seven learning activities, which focus on 'representations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use different representations ...