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Listed under:  Science  >  Scientific inquiry  >  Predictions (Science)
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It’s Alive: Conditions on Earth

In this resource, students investigate and measure the conditions of planet Earth. They explore temperature, gravity and the needs of living things. Students also discuss how some conditions on Earth are constant, while other conditions regularly change, and how living things have adaptations to survive these changes.

Interactive

experiMENTALS: Disappearing coin trick

This resource contains a materials, instructions and brief explanation for students about the process of rotating hands to make a coin seem to dislodge.

Interactive

experiMENTALS: Spooky slime

This resource contains a materials and instruction list and brief explanation for students about the process of making spooky slime with cornflour to produce a substance that is a little like a liquid and a little like a solid.

Interactive

NSW ecosystems on show

This resource highlights fifteen natural ecosystems found in New South Wales. Each resource has been designed for students investigating ecosystem types in NSW, providing a greater understanding of their location, function, how they are impacted by human activity and how schools and communities can work to protect them. ...

Online

Water: learn it for life! - year 7 science

This PDF unit of work is one of a series of resources accessible by searching the list in the series.It includes two teaching and learning sequences: 'Water journeys' focuses on the water cycle, and 'Pure water' focuses on the processes and people involved in creating and managing drinkable water. It provides Australian ...

Interactive

Experiments to see if Chlorophyll and Light are Needed to Make Starch

Students use this resource consisting of eight slides with diagrams, written explanation and voice-over to understand that chlorophyll and light are needed for a plant to make starch. There is a two-question quiz and a summary slide.

Interactive

Syllabus bites: Electricity

This resource is designed to support science teachers in addressing concepts in electricity in the BOS NSW Syllabus for the Australian Curriculum in Science - Stage 3. Making decisions about the use of electricity is approached from an understanding of circuits, sources and sustainability.

Video

Lens Simulation (sk- Intel)

Students learn about the application of light refraction by completing a series of tasks based on light refraction using both concave and convex lenses.

Online

MoneySmart: The house of needs and wants

This is a unit of work integrating aspects of the mathematics, English and science curriculums around planning a school breakfast. The unit was written for year 3 and is intended to take about 12 hours. It consists of 11 student activities supported by teacher notes on curriculum, pedagogy and assessment. Student activities ...

Online

Carbon clues

Carbon is all around us and available to us in many different forms, yet we can’t see it and often we don’t even know it’s there – using a detective story setting students sift through clues to build an understanding of carbon and the implications of its use. The unit includes PDF resources and video quiz challenges for ...

Interactive

Wilderquest

This is a multi-faceted resource exploring six types of New South Wales environments – desert, alpine, woodlands, rainforest, coast and town – and their plants, animals and people. Intended for children in the lower and mid-primary years and their teachers, the major part of resource consists of four open access elements. ...

Interactive

Biodiversity – sustainability action process (Years 3–6)

This biodiversity learning resource guides students through an extended school based investigation. Students develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Video

Robot biomimicry

This 9 minute video segment from Catalyst shows how inspiration from the world of animals has helped in the mechanical design of robots and adhesive materials.

Interactive

iPlan

This resource contains ten IWB flipcharts as well as Flash alternative exercises and models how to plan a scientific investigation, choose the right equipment and follow safe working practices.

Interactive

Digestion Experiments 2

Students use this resource consisting of ten slides with diagrams, written explanation and voice-over to understand that enzymes work best at a specific pH. There is a two-question quiz and a summary slide.

Interactive

Rotocopters

This resource contains lessons plans containing instructions and teachers' notes for a lesson that can be part of a unit on flight or used as a great motivating activity to foster positive attitudes. The clear and explicit instructions are a good example of a procedural text. The notes also provide a clear explanation of ...

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Weeds attack!

Weeds attack! is a web-based, multimedia resource with interactive learning activities aimed at preparing students to investigate a local weed of national significance. This is a hands-on project based on the Weed Warriors program. The resource models the activity of growing a bio control for bitou bush, using a games-based ...