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Wonderful words, creative stories: pets

Add descriptive words to two simple sentences about a cat and a fish to make the sentences more interesting. Substitute different descriptive words in each sentence. Notice how your choice of words affects the animations for the sentences. Use your two lively sentences as the start and ending of an imaginative story. Check ...

Interactive

Wonderful words, creative stories: pets

Add descriptive words to two simple sentences about a cat and a fish to make the sentences more interesting. Substitute different descriptive words in each sentence. Notice how your choice of words affects the animations for the sentences. Use your two lively sentences as the start and ending of an imaginative story. Check ...

Interactive

Wonderful words, creative stories: pets

Add descriptive words to two simple sentences about a cat and a fish to make the sentences more interesting. Substitute different descriptive words in each sentence. Notice how your choice of words affects the animations for the sentences. Use your two lively sentences as the start and ending of an imaginative story. Check ...

Assessment

Winners - ABC Heywire

ABC Heywire is young regional Australians telling it like it is, and making a difference.

Interactive

MANUAL TEST Wonderful words, creative stories: pets - 29.04

Add descriptive words to two simple sentences about a cat and a fish to make the sentences more interesting. Substitute different descriptive words in each sentence. Notice how your choice of words affects the animations for the sentences. Use your two lively sentences as the start and ending of an imaginative story. Check ...

Interactive

Wonderful words, creative stories: pets

Add descriptive words to two simple sentences about a cat and a fish to make the sentences more interesting. Substitute different descriptive words in each sentence. Notice how your choice of words affects the animations for the sentences. Use your two lively sentences as the start and ending of an imaginative story. Check ...

Online

NGV Asian art

This is a series of PDF and multimedia resources that illustrate and interpret examples of Asian art. Intended primarily for teachers of Foundation through to year 10, the series consists of c.45 two-page PDFs with text and images that include paintings, ceramics, textiles, and sculptures, and 11 multimedia resources that ...

Online

Digital systems

Find out about Digital systems. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Data Representation

Find out about Data Representation. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Yulunga: inkanyi

Although not a universal activity, athletic events were common. In a part of central Australia the children would have running races together. The race was a cooperative effort. According to age, running speed and fitness levels, runners started at different distances and all players attempted to finish together. This activity ...

Online

Yulunga: kamai

Using a length of twine, adult women and young children of both genders often amused themselves for hours at a time with cat’s cradle (string-figure games). These were played almost everywhere throughout Australia and also in the Torres Strait. In some areas older boys and adult men also played these games. Elaborate figures ...

Online

Yulunga: gorri

Bowling-ball or disc games were played by Aboriginal boys and men in all parts of Australia. A piece of rounded bark (disc) was rolled by one of the players for the other boys to use as a target for their short spears. A version of this activity is still played in the Kimberley area and Northern Territory (and perhaps elsewhere) ...

Online

Yulunga: kalkadoon kee'an

In areas of north Queensland, a game of throwing skill was played. A large bone, such as an emu shinbone (with twine attached to it) was thrown over a net (used to catch emus) into a pit or hole. Considering the distance to the hole, great skill was required to correctly aim the bone and ensure that it did not touch the ...

Online

Yulunga: kolap

This object-throwing game was observed being played on Mer Island in the Torres Strait region in the nineteenth century. More recent versions have also been observed. A game based on throwing accuracy. Teams of one to two players throw objects, attempting to make them land on a target on the ground. The Yulunga: Traditional ...

Online

Yulunga: weet weet

The throwing of the play-stick, commonly called the weet weet (‘wit-wit’) was a popular activity among Aboriginal people in some parts of Australia, and various contests were held. The weet weet was often referred to as the ‘kangaroo rat’, because when thrown correctly its flight resembled the leaping action of this small ...

Online

Yulunga: wirrwuyu

As in various other cultures, stone skipping (throwing) along a surface of water was played by Australian Aboriginal and Torres Strait Islander people. On Dunk Island in Queensland, the throwing of cuttle-fish (krooghar) bones was observed. The bones were thrown along the surface of the water like ‘skipping stones’ and ...

Online

Yulunga: yulunga

Yulunga means ‘playing’ in the language of the Kamilaroi (Gamori) people from the northwest of New South Wales. The following games and activities may be organised as part of a display of Aboriginal and Torres Strait Islander games. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians ...

Interactive

Sites2See: The Apology to Australia's Indigenous Peoples

This resource links to video coverage and key websites related to the apology to Indigenous Australians by the Prime Minister Kevin Rudd on 13 February 2008. Selected sites provide background information to the apology and personal stories about what happened to members of the Stolen Generations, with a focus on reconciliation.

Interactive

Blood Plasma

Students use this resource consisting of nine slides with diagrams, written explanation and voice-over to identify some of the substances transported in the plasma. There is a two-question quiz and a summary slide.

Online

Game-based learning

Find out about Game-based learning. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.