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Working together

In this lesson sequence students, through role-play and other activities, develop understandings of the role of hardware and software in managing, controlling and securing the movement of and access to data in networked digital systems.

Interactive

Laptop wrap: Persuasive Writing

A resource with a focus on persuasive writing with information, links and activities. Includes a list of print, digital and other resources needed to teach the unit. This resource supports the BOS NSW Syllabus for the Australian Curriculum in English K–10.

Video

Becoming a Wine Maker

This is a short clip in which a winemaker describes his job and industry including some of his daily tasks, the location of the winery in south-east Queensland’s Granite Belt Region, and the role of that winemaking plays in the agrifoods industry. The winemaker, Peter, works at the Queensland College of Wine Tourism and ...

Online

An introduction into algorithms

This is a unit for Years F-1 from the Scope and sequence resources from the DT Hub. The topic of algorithms is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students explore algorithms through guided play, including hands-on, kinaesthetic ...

Online

Collaborative project

This is a unit for Year 6 from the Scope and sequence resources from the DT Hub. The topic of collaboration and protocols is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Using a relevant context such as disaster management, students ...

Online

Creating a digital game

This is a unit for Year 6 from the Scope and sequence resources from the DT Hub. The topic of creating a digital solution is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...

Online

Sydney Metro – a 3D design focused inquiry – Stage 3

This inquiry-based unit of work was created, trialled and peer reviewed as part of a professional learning program in inquiry-based learning for school teachers. The professional learning courses were part of a pilot partnership between the NSW Government’s Sydney Metro transport agency and Western Sydney University.

Interactive

Syllabus bites: Electricity

This resource is designed to support science teachers in addressing concepts in electricity in the BOS NSW Syllabus for the Australian Curriculum in Science - Stage 3. Making decisions about the use of electricity is approached from an understanding of circuits, sources and sustainability.

Interactive

Sites2See: Aim to sustain

A page supporting learning for sustainability, with selected links to interactive resources, including videos, games and activities for K-6 students, teachers and parents. This resource relates to the 'Aim to sustain' resources produced for Stage 3 and 4 students.

Interactive

Aim to Sustain

Students identify and explore ways in which human activity can threaten biodiversity and the health of our planet. Students are encouraged to take positive action to promote sustainability. The four resources: Get the message, Help a habitat, Alien invaders and A world of difference include videos, SMART notebooks, worksheets ...

Interactive

Aim to sustain: Alien invaders

Students examine and respond to information on introduced species and their impact on the Australian environment. The resource includes videos, SMART notebooks, worksheets and links to further interactive resources. Students have the opportunity to compose and present persuasive texts. The resource includes support notes ...

Interactive

Sites2See: HM Bark Endeavour

A resource page about the HM Bark Endeavour, the ship used by Captain James Cook in his first voyage of discovery. The page includes selected links to information about the scientific, political and cultural impact of the Endeavour's journey. Suitable for teachers and students.

Interactive

Energy game: SMART Notebook

Interactive game to be played following the 'What is energy?' Notebook and assessing students' knowledge of energy sources - renewable and non-renewable and the possible effect on the environment. The game may be played by two groups on IWB, or pairs of students on a computer.

Interactive

Why are dogs such top smellers?

This engaging article outlines the science behind the sense of smell. It explains what makes dogs' noses and their sense of smell so powerful. It also describes how understanding the science has had implications for the potential development of new technologies.

Video

Pedigree Dogs

This 12 minute video segment from Catalyst demonstrates how scientific knowledge can improve the well-being of our domestic pets and change public opinion. This show exemplifies the benefits of the application of our understanding of genetics and evolution.

Interactive

A Balanced Diet: food types

Students use this deatiled resource consisting of ten slides with diagrams, written explanation and voice-over to identify the names and sources of food types needed in a balanced diet and the different uses of food in the body. There is a two-question quiz and a summary slide.

Interactive

experiMENTALS: Disappearing coin trick

This resource contains a materials, instructions and brief explanation for students about the process of rotating hands to make a coin seem to dislodge.

Interactive

Sites2See: How to communicate with aliens

Through the ages humans have used symbols and symbol systems to communicate with one another. Students are challenged to compile a message that could be understood by anyone in the world and possibly beyond.

Interactive

Aim to sustain: A world of difference

Students explore what is happening at an individual, community and global level and plan actions they will take. These may range from taking a quiz to sharing knowledge about being 'green' at home, through to planning a conference session to deliver to other students. The resource includes videos, SMART notebooks, worksheets ...

Video

Breathing and Respiration: animation

This resource allows students to 'resuscitate' a patient by dragging and dropping the main structures involved in breathing into the correct position. Incorrect positioning results in death! When organs are correctly positioned, the patient commences breathing and the structures are labelled.