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Sites2See: How to communicate with aliens

Through the ages humans have used symbols and symbol systems to communicate with one another. Students are challenged to compile a message that could be understood by anyone in the world and possibly beyond.

Interactive

Aim to sustain: Get the message

This resource is a subset of the larger resource, Aim to Sustain. As such it includes the culminating activity in which students study and make artworks that communicate an environmental message about single use and disposable plastics. The resource includes links to video, a slideshow, worksheets and links to further interactive ...

Interactive

Refugees welcome here

This resource embeds the use of online collaboration tools and 21st century learning skills in a student-centered hands-on project designed to welcome refugees into their community. The syllabus outcomes are aligned to NSW Stage 4 English, Geography or Visual Arts but this could be used with older or younger students by ...

Online

Do we need a train at Chullora? – Early Stage 1

This inquiry-based unit of work was created, trialled and peer reviewed as part of a professional learning program in inquiry-based learning for school teachers. The professional learning courses were part of a pilot partnership between the NSW Government’s Sydney Metro transport agency and Western Sydney University.

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Bear and Chook by the Sea

This learning object is designed around a series of videos with Lisa Shanahan, author, and Emma Quay, illustrator, including a reading experience of their collaborative work, Bear and Chook by the Sea. Taken as a whole, this sequence of lessons is a Stage 1 unit of work that results in students working in pairs to produce ...

Online

Peripherals

In this sequence of lessons students explore different types of peripherals used every day in order to identify the data transmitted. A peripheral is an auxiliary device such as a computer mouse or keyboard that connects to and works with a device in some way.

Online

Clever computers

In this sequence of lessons explore how to help students understand the elements of a digital system including hardware, software and some commonly used peripheral devices. Investigate how these elements work together.

Online

Home/school communications

In this lesson sequence, students use big data sets and school surveys, to design (and as an extension activity, make) a new digital communication solution for the school.

Online

Class blog

Students unpack elements of English and Digital Technologies and investigates the concept, purpose and critical features of a good blog.

Online

Planting fruit and vegetables

In this sequence of lessons students grow a plant from seed, capturing each step and decision as an algorithmic process and recording data for future learning.

Online

Put the user in user interface

In this lesson sequence students investigate the importance of quality design and design principles in creating an efficient and effective user interface.

Interactive

Aim to sustain: A world of difference

Students explore what is happening at an individual, community and global level and plan actions they will take. These may range from taking a quiz to sharing knowledge about being 'green' at home, through to planning a conference session to deliver to other students. The resource includes videos, SMART notebooks, worksheets ...

Online

Taronga Zoo - Wild Australia: iPad app

This iPad app is designed for Stage 2 students to use while on excursion in the Wild Australia area in Taronga Zoo Sydney and at the Taronga Western Plains Zoo, Dubbo. Students create a field report from observations and can email and review their editable summary poster for further study back at school. The app has intuitive ...

Online

Taronga Zoo - Rainforest heroes: iPad app

This iPad app provides an experience of Taronga Zoo's stunning Wild Asia rainforest trail. Guided by volunteer researcher Heidi Greentree and a GPS map, students create a PDF field report using the photographs they have taken, observations made and information collected. This can be emailed for further research and discussion ...

Online

Secret messages and codes

This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of data representation is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Explore ways to represent data using the context of secret messages.

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Sites2See: HM Bark Endeavour

A resource page about the HM Bark Endeavour, the ship used by Captain James Cook in his first voyage of discovery. The page includes selected links to information about the scientific, political and cultural impact of the Endeavour's journey. Suitable for teachers and students.

Video

Discovering past methods of food and fibre production: producer video

This is a video about the native food plants of the Mount Gambier region in South Australia and how they were used by the local Buandig Aboriginal people. It is introduced by ethnobotanist and author Neville Bonney who shows a wide range of local plants, often giving their names in Bungandidj language. The plants include ...

Image

Using a pedal wireless transmitter

This is a photograph, possibly taken by John Flynn (1880-1951) and measuring 8.2 cm x 8.2 cm, of an elderly woman seated at a pedal wireless transmitter with three girls behind her. There is no microphone but the woman is operating a morse key. The woman and one of the girls are wearing earphones. The words 'AIM Pedal Transmitter' ...

Interactive

Science under the microscope

A student-focused mobile web application that tests students? knowledge of the NSW Science curriculum. It will reuse videos and other components of 2010 Murder under the Microscope (Shockwave on the Shoreline) to provide a series of clues that unfold as the student answers science questions correctly. After receiving all ...

Interactive

Sites2See: Aim to sustain

A page supporting learning for sustainability, with selected links to interactive resources, including videos, games and activities for K-6 students, teachers and parents. This resource relates to the 'Aim to sustain' resources produced for Stage 3 and 4 students.