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Yulunga: epoo korio

Epoo korio was a wrestling game of the Kiwai people of Papua and some people in the northern parts of the Torres Strait Island region. This is a team game in which attackers attempt to knock over a mound of sand and defenders try to stop them. The level of physical contact is controlled. The Yulunga: Traditional Indigenous ...

Online

Yulunga: kal boming

The Kal boming (fire-hitting) game was played by the Noongar people in the southern districts of Western Australia and called for both agility and strength. A fire was lit either on the ground or the top of a Balga or Xanthorrhoea (‘grass tree’). The players divided themselves into two teams. One side tried to put the fire ...

Online

Yulunga: Tur-dur-er-rin

The lessons learned around the camp fire were often required for survival. Tur-dur-er-rin, war-rok-minder- neit, or work-ern-der-eit, was a wrestling game from Victoria in which the most skilful, or perhaps the strongest, proved to be the winner. The old men and women and the children acted as spectators and sat down around ...

Online

Everyone Everyday Program

This resource is a disability awareness program that focuses on the concept of inclusion. The aim of the program is to equip students with the knowledge, skills and confidence to take action to enhance the inclusion of people with disability, especially children, in everyday life. It includes an overview, teacher background ...

Online

Everyone Everyday Program - Years 5 and 6

This resource is a unit of work about disability awareness with a focus on the concept of inclusion. It includes an introductory page for teachers and nine lesson plans. Each lesson has an overview, links to the Australian Curriculum, sequence of learning, activities and linked resources. Themes explored include: inclusive ...

Online

We come to Australia

This learning sequence explores digital migrant stories of Australians of Asian heritage. Students analyse these stories and reflect on those who come to Australia seeking better lives.

Online

TrackSAFE Education Primary School Resources: Year 5 and Year 6 English

This unit of work focuses on the influences that impact on safe behaviours in and around tracks, platforms and trains. Guided activities build students' rail safety vocabulary including grammar and word building. Modelled writing activities support students to shape a research-based inquiry investigating factors that impact ...

Interactive

Languages online: matching game maker

Students can use this tool to make their own interactive matching game. In this game there are two columns, each containing six lines. To complete the game a player must drag lines to connect matching sets of text in each column. The game designer can type in their own text or include voice recordings in each column. Included ...

Interactive

Endeavour to persuade

This resource is designed to guide Year 3 to Year 6 students in the art of persuasive writing, based on responses to information texts and their own research on specific topics. The information texts used in this resource were written as part of the commemoration of the visit of HMB Endeavour to Kamay Botany Bay in 1770. ...

Interactive

Best manners

Develop student confidence in speaking in a debate.

Interactive

Perspectives on Kamay

This resource explores the perspectives of the Aboriginal people of Kamay Botany Bay and the men aboard the HMB Endeavour upon their meeting in 1770. It will also help students to understand the history of Australia's Aboriginal peoples and why their stories of the past are equally important to hear. Note to Aboriginal ...

Interactive

Design thinking across the curriculum

This cross-curriculum resource is designed to introduce Stage 2, 3 and 4 students to the design thinking process through a series of videos and interactive activities. This resource is also downloadable as a SCORM file: the downloaded version will only work if you upload it to a webserver, such as Moodle or Canvas.

Interactive

Characterisation in debates

Students learn how to use characterisation and descriptive language in debating.

Interactive

It all 'ads' up!

Students create and explore advertising jingles.

Video

Researching produce in your local region: teacher video

This video supports the unit of work by the same name. Presented by a classroom teacher who has trialled the unit the video reflects on the inquiry based pedagogy and the unit's value in terms of curriculum alignment and student engagement.

Interactive

Painting pictures with words

Learn about the art of performance poetry and compose your own slam poem.

Interactive

That's debatable

Learn how to construct an effective rebuttal for a primary debate.

Interactive

Marvellous mechanisms

Students develop skills in how to use mechanisms in a debate.

Online

The ad campaign

This learning sequence invites students to analyse the 'Dumb Ways to Die' advertising campaign and how the key messages are communicated to the audience. Students then design a new iteration of the Dumb Ways to Die campaign, that could engage a young audience and provide messages about travel safety not covered by the original ...

Interactive

Fun with flowers

Students discover the creative and scientific art of botanical illustration and respond to the drawing through poetry and music.