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Video

Farms and people’s connections to them: producer video

This is a video about the operation of the Outback Pride project and the value of the Australian native food produced in conjunction with Aboriginal peoples. To a visual background of the nursery at Reedy Creek in South Australia and some of 25 Aboriginal communities involved in the project in SA and Northern Territory, ...

Interactive

experiMENTALS: Spooky slime

This resource contains a materials and instruction list and brief explanation for students about the process of making spooky slime with cornflour to produce a substance that is a little like a liquid and a little like a solid.

Interactive

experiMENTALS: Gravity defying wheel

This resource contains a materials and instruction list and brief explanation for students about the process of demonstrating resistance to change in a spinning a bike wheel to observe the principles of a gyroscope.

Video

Prawn Farming

This is a short clip in which Gold Coast prawn farner, Nick Moore, describes the prawn farming industry, the business he manages, and the high standards of the Australian industry. Nick, explains why this business is more like agricultural farming than fishing and how his qualifications and experience more closely match ...

Online

Future foods: Science and sustainability Years 5-6

This study guide explores the modern practices in sustainable farming and its role in the future of food production. It investigates the challenges Australian cattle and sheep farmers’ face and how science can help them to meet the challenge of sustainably feeding the world with a growing population and climate variability. ...

Online

Algorithms

Find out about algorithms. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Binary

Find out about the binary number system, a base-2 number system. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Maker spaces

Find out about Maker spaces. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Problem solving process

This is a unit for Year 5 from the Scope and sequence resources from the DT Hub. The topic of creating a digital solution is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...

Online

Introduction to binary

This sequence of lessons focuses on what a binary number is, what a decimal number is, why binary numbers are important in digital systems and how to read and understand a binary number.

Online

Makey Makey boards

In this sequence of lessons students explore how electrical energy can be transferred and transformed in electrical circuits, using Makey Makey boards as the basis for experimentation and recoding of data.

Online

Eco-calculator

In this sequence of lessons students make a paper prototype of an eco-calculator to demonstrate human impact on the environment and suggest changes in behaviour. This is an unplugged activity with an opportunity to extend learning to create a digital solution using Scratch.

Online

Home/school communications

In this lesson sequence, students use big data sets and school surveys, to design (and as an extension activity, make) a new digital communication solution for the school.

Online

Making maths quizzes 1: Plan and test our programs

In this sequence students plan, create and edit a program that will ask maths questions that are harder or easier depending on user performance.

Online

Put the user in user interface

In this lesson sequence students investigate the importance of quality design and design principles in creating an efficient and effective user interface.

Online

Making maths quizzes 2: Implementing a digital solution

In this sequence students implement a digital solution for a maths quiz. They test and assess how well it works.

Interactive

experiMENTALS: Levitating balloon

This resource contains a materials and instruction list and brief explanation for students about the process of levitating a balloon.

Interactive

experiMENTALS: Energy in soft drinks

This resource contains information about how to calculate the amount of sugar and number of kilojoules in soft drink and fruit juices and brief explanation for students the effect of consuming too much sugar.

Interactive

Organ Systems

Students use this resource consisting of seven slides with diagrams, written explanation and voice-over to understand how different organs in our bodies work together to keep us alive. There is a two-question quiz and a summary slide.

Interactive

Catchment Detox

Students play the game and make decisions about the development of a catchment with competing economic and environmental demands. Students receive feedback on how sustainably their catchment has been managed.