F-10 Curriculum (V8)
F-10 Curriculum (V9)
Tools and resources
Related links
Your search returned 11 results
The MilbaDjunga secondary unit 'How can I start my own business?' is an interactive online unit developed to support teachers of Aboriginal and Torres Strait Islander students to teach consumer and financial literacy. It leads students through a step-by-step process to start a small business and is accompanied by teacher ...
This is the first in a series of Syllabus Bites related to direct and indirect proportion. Students revise the concept of ratio. They create short visual explanations showing how problems can be solved.
This is a 15-page guide for teachers. This module introduces percentages and their many uses in science, commerce and measurement.
This is an 18-page guide for teachers. This module introduces the idea of ratios and rates.
This is an interactive game for two students in which they solve arithmetic problems, similar to 'Connect four'. The players can choose to work with whole number and integer addition, subtraction, multiplication and division. The length of time each player will have and the level of difficulty of the problems can also be ...
This is the third in a series of Syllabus Bites related to direct and indirect proportion. Students draw graphs to represent relationships between variables in direct proportion. They associate the gradient of the graph with the constant of proportionality. They investigate practical contexts that give rise to direct proportion.
Selected links to a range of interactive online resources for the study of number in Foundation to Year 6 Mathematics.
This is the second in a series of Syllabus Bites related to direct and indirect proportion. Interactive applets and dynamic geometry software allow students to explore quantities in direct proportion. Students draw conclusions about relationships between the variables and consolidate their understanding by playing a simple game.
This teacher resource describes how 74 public schools in metropolitan, regional and rural Western Australia used three major components of the school improvement cycle to achieve significant improvement in the literacy and numeracy learning outcomes of their students. The resource is organised in nine sections: Summary, ...
These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...
These seven learning activities, which focus on the use of 'real data' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use the three content strands ...