Close message Scootle has stopped supporting resources that use the Adobe Flash plug-in from 18 Dec 2020. Learning paths that include these resources will have alerts to notify teachers and students that one or more of the resources will be unavailable. Click here for more info.

Search results

Text

Travel Times

Life would be very different today if we did not have modern transport. In this activity, students calculate the time it would take for humans to travel long distances through different modes of transport. They then analyse the impact of these technological developments.

Text

Transportation Though the Ages

Humans are constantly working to develop and improve our technology and understanding. This resource provides step-by-step instructions to help students consider why innovative design and improvement is important. Students firstly identify as many types of transport they can think of and then discuss why new types of transport ...

Text

Beyond Earth: Shelter from the Elements

This resource provides a scaffold for students to undertake a design challenge. The design challenge requires students to develop a shelter that protects humans from the hostile conditions on another planet. Students draw on their existing scientific understanding (for example, conductors and insulators), along with their ...

Text

Stomp Rocket Design Challenge

This resource provides a scaffold for students to complete a design challenge. The design challenge requires students to create a stomp rocket that can travel to a chosen planet in the solar system. The design challenge can also be used to investigate forces and energy. It can be delivered over a number of lessons, or it ...

Text

Food and fibre production: an Aboriginal perspective

This resource investigates historical Australian Aboriginal agricultural production. Chapters include: Aboriginal agriculture- Firestick farming, Cultivation and cropping and aquaculture, Farming and living to the calendar, and the environmental impacts of firestick farming. Suggested answers document also available. The ...

Interactive

Languages online: matching game maker

Students can use this tool to make their own interactive matching game. In this game there are two columns, each containing six lines. To complete the game a player must drag lines to connect matching sets of text in each column. The game designer can type in their own text or include voice recordings in each column. Included ...

Interactive

Languages online: Tetris game maker

This resource is a tool students can use to make their own Tetris computer game in which a player must correctly respond to a clue that appears after every fourth falling block. Clues can be text, pictures or audio. If the answer is correct, the game continues. If it is incorrect, a 'bomb' falls through the game space, ...

Interactive

Open Explorer Builder

Use Open Explorer Builder to create an interactive multimedia project, presentation or unit of work. Build alone or with others. Select an image to represent your topic or area of study, then add points of interest to it and attach appropriate content to each of these points. You can import images, audio or Flash Video ...

Interactive

Languages online: Indonesian section 26: days and months

This set of nine interactive activities from the Languages online resource helps students practise the days of the week and the months of the year. The main language points are asking and saying what day it is, saying what people do on a particular day, saying which months birthdays fall in and saying that a special event ...

Interactive

Languages online: Indonesian section 30: parts of the body

This set of ten interactive activities from the Languages online resource helps students practise saying and writing parts of the body. The main language points are the names for parts of the body, asking and saying what hurts, possessive adjectives and the position of adjectives in a sentence. Pronunciation and writing ...

Interactive

Languages online: Indonesian section 27: saying the date

This set of nine interactive activities from the Languages online resource helps students practise saying and writing dates. The key language points addressed in the activities are asking and saying what the date is and the date of a particular occasion, including the language structure for talking about birthdays. In addition, ...

Text

Revision: describe yourself and others

This collection of interactive and printable resources consolidates and revises the vocabulary and structures used to introduce and describe yourself and others: name, age, address, physical features, likes, dislikes, hobbies, school, family, friends and pets. It provides a variety of text types, and focuses on all macro ...

Interactive

Go Nihongo!

This resource is a series of videos with supporting activities for learners of Japanese across Stages 3-6.

Interactive

Basa basi

This resource consists of a series of videos with supporting activities for learners of Indonesian across Stages 3 - 6.

Online

Commemorating Anzac through engaging learning

This resource supports quality teaching and learning through specific curriculum learning opportunities to engage students, as well as enhancing whole school and community interactions and events commemorating Anzac. Part of the Bringing communities together series in response to the NSW State Anzac Centenary.

Online

Forgotten heroes

This resource (an ‘education pack’) is a 29-page PDF about Aboriginal and Torres Strait Islander men and women who joined the Australian Armed Services during times of war. The education pack is introduced by background notes, and is organised in three main sections: Early Years; Primary Years; and Middle Years. Each section ...

Online

Koorie Cross-Curricular Protocols for Victorian Government Schools

The Koorie Cross-Curricular Protocols for Victorian Government Schools are applicable to schools intending to develop activities that involve the use of Koorie cultural expressions, including stories, songs, instrumental music, dances, plays, ceremonies, rituals, performances, symbols, drawings, designs, paintings, poetry, ...

Online

Systems thinking

Find out about Systems thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Digital citizenship

Find out about Digital citizenship. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Computational thinking

Find out about Computational thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.