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Interactive

Languages online: Indonesian section 05: numbers 11-20

This set of interactive activities from the Languages online resource introduces the cardinal numbers 11 to 20 and the vocabulary for performing basic sums. Included in the activities is pronunciation practice, a song presenting the vocabulary for addition equations, two counting activities including one using a calculator ...

Interactive

Languages online: Indonesian section 10: ordinal numbers 1st to 10th

This set of interactive activities from the Languages online resource introduces Indonesian ordinal numbers from first to tenth. Student activities include a pronunciation drill, a caption-matching exercise with timer, completing simple sentences and labelling the finishing order of a car race to produce an animation. Also ...

Interactive

Languages online: Indonesian section 09: 'Where do you live?'

This set of interactive activities from the Languages online resource introduces how to ask and say where one lives in Indonesian. Included in the activities are authentic social interactions for students to model from, a song based on Indonesian popular music for language consolidation and reference to key Indonesian cities ...

Interactive

Languages online: Indonesian section 07: 'How old are you?'; family members

This set of interactive activities from the Languages online resource introduces how to ask about and say one's age as a way of greeting. In addition, it introduces basic vocabulary for talking about family by highlighting the culturally specific and differentiating terms used to address family members on the basis of age ...

Interactive

Languages online: Indonesian section 01: greetings

This set of interactive activities from the Languages online resource introduces students to the culturally appropriate greetings and farewells for different times of day and situations. Activities include pronunciation drills, matching the appropriate greeting with the correct speaker, listening to greetings expressed ...

Online

NGV Asian art

This is a series of PDF and multimedia resources that illustrate and interpret examples of Asian art. Intended primarily for teachers of Foundation through to year 10, the series consists of c.45 two-page PDFs with text and images that include paintings, ceramics, textiles, and sculptures, and 11 multimedia resources that ...

Online

Design thinking

Find out about Design thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Data Representation

Find out about Data Representation. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Digital systems

Find out about Digital systems. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Systems thinking

Find out about Systems thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Archives ACT: find of the month

This topic-based collection of primary source material provides a rich and varied source of official documents, guides and background information on the civic history of Canberra and the Australian Capital Territory. Produced monthly, this eclectic collection covers topics including the history of monuments, architecture, ...

Online

Girls in tech

Find out about Girls in tech. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Digital Technologies Hub

The Digital Technologies Hub is a website that supports Australian primary teachers, secondary teachers, students, school leaders and school communities in engaging with the Australian Curriculum: Digital Technologies. The hub provides scaffolded support for teachers and many of the resources will assist those getting started ...

Online

Game changers and change makers: resource book of ideas for National Science Week 2018

This resource book includes ideas to support students’ involvement in investigating, exploring, experimenting, designing, creating and communicating their understandings about game changers and change makers from the past who have solved some of the seemingly unsolvable problems, to game changers and change makers of today, ...

Online

Digital citizenship

Find out about Digital citizenship. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Robotics

Find out about robotics. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Sports ability

Sportsability is a suite of user-friendly, inclusive activity cards that have been designed to assist teachers in the delivery of sports-based activities that cater for all levels of ability. They provide activities for a variety of different game categories that assists in teaching children both general skills, and the ...

Interactive

The Orb

The Orb is a collection of multimedia learning resources about Tasmanian Aboriginal histories and cultures. It explores the interconnections between people, Country, culture, identity, and the living community. The multimedia resources have between three and five sections in which Tasmanian Aboriginal people share their ...

Interactive

Languages online: Indonesian section 03: numbers 1-10

This set of interactive activities from the Languages online resource introduces the cardinal numbers one to ten. The activities include pronunciation practice, a song based on counting to ten, matching numbers to their written version and a counting exercise requiring students to write the number of items in words. The ...

Online

Computational thinking

Find out about Computational thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.