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Koorie Cross-Curricular Protocols for Victorian Government Schools

The Koorie Cross-Curricular Protocols for Victorian Government Schools are applicable to schools intending to develop activities that involve the use of Koorie cultural expressions, including stories, songs, instrumental music, dances, plays, ceremonies, rituals, performances, symbols, drawings, designs, paintings, poetry, ...

Online

Commemorating Anzac through engaging learning

This resource supports quality teaching and learning through specific curriculum learning opportunities to engage students, as well as enhancing whole school and community interactions and events commemorating Anzac. Part of the Bringing communities together series in response to the NSW State Anzac Centenary.

Online

Sydney Metro – creating a website – Stage 2

This inquiry-based unit of work was created, trialled and peer reviewed as part of a professional learning program in inquiry-based learning for school teachers. The professional learning courses were part of a pilot partnership between the NSW Government’s Sydney Metro transport agency and Western Sydney University. Students ...

Online

Seeing the Land from an Indigenous Canoe

This is website about the significant contribution Aboriginal people made in colonial times by guiding European explorers and colonists, stock and goods across the Victorian river systems. The resource includes introductory information and 31 Story Objects in the format of videos, audio, images and text. Each object also ...

Online

Data in Gapminder world

This resource is a dataset providing data for a number of indicators of development over time for more than 200 countries. The indicators fall into the following categories: population, health, economy, environment, work, infrastructure, energy and education, with over 500 sets of data in total. Each set of data can be ...

Interactive

The Curators Table

This is a web-based and iPad compatible resource aligned with Years 6 and 9 Australian Curriculum (AC): History; it encourages students to think and act like historians. Primary and secondary sources - such as posters, video and personal letters – as well as a chronology have been brought together to support learning about ...

Online

Migrants Enriching Australia

This is a rich collection of stories that focuses on the life experiences of two individuals, one of Greek heritage and one of Polish heritage, who immigrated and settled in Victoria post World War II. The resource explores how these people shared their cultural heritage and how this enriched Australian life at this time. ...

Online

GeogSpace

This is a website that offers quality primary and secondary geography resource materials for all teachers of geography. The resources support teachers in developing their knowledge, skills and pedagogical capacity to teach geography of the highest quality. GeogSpace provides resources to assist teachers in the implementation ...

Online

Getting started with sustainability in schools

This is a website to help teachers implement an Education for Sustainability (EfS) approach in their professional practice. The multi-layered site is organised into five main sections. The first (Steps) identifies four key EfS contexts and provides support for each, including 11 case studies and five teacher profiles that ...

Online

Mapping Aboriginal knowledge of the bush

This is a resource about a collaborative study carried out by the CSIRO and the Aboriginal peoples of the Northern Territory and Western Australia to map the peoples’ knowledge of bush tucker associated with the Daly and Fitzroy Rivers and develop seasonal calendars. The resource consists of an online article from ‘Australian ...

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Design thinking

Find out about Design thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Systems thinking

Find out about Systems thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Girls in tech

Find out about Girls in tech. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Robotics

Find out about robotics. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Data Representation

Find out about Data Representation. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Computational thinking

Find out about Computational thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Digital citizenship

Find out about Digital citizenship. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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User interface

Find out about User interface. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Digital systems

Find out about Digital systems. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Game-based learning

Find out about Game-based learning. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.