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Future foods: Science and sustainability Years 5-6

This study guide explores the modern practices in sustainable farming and its role in the future of food production. It investigates the challenges Australian cattle and sheep farmers’ face and how science can help them to meet the challenge of sustainably feeding the world with a growing population and climate variability. ...

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Data Representation

Find out about Data Representation. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Design thinking

Find out about Design thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Game-based learning

Find out about Game-based learning. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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User interface

Find out about User interface. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Algorithms

Find out about algorithms. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Systems thinking

Find out about Systems thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Maker spaces

Find out about Maker spaces. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Robotics

Find out about robotics. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Girls in tech

Find out about Girls in tech. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Computational thinking

Find out about Computational thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Digital systems

Find out about Digital systems. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Digital citizenship

Find out about Digital citizenship. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Everyone Everyday Program

This resource is a disability awareness program that focuses on the concept of inclusion. The aim of the program is to equip students with the knowledge, skills and confidence to take action to enhance the inclusion of people with disability, especially children, in everyday life. It includes an overview, teacher background ...

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Yulunga: segur etug

This is a guessing game that originates from Mer Island in the Torres Strait region. It is a number-guessing game. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding and appreciation of Indigenous culture by celebrating the games that Indigenous Australians ...

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Yulunga: paliwan

Hide-and-seek constituted a series of very commonly played games, even by adults. In some games either a person or thing was hidden. The Kokominni people in the northwest of Queensland had a game called paliwan, a version of hide-and-seek. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians ...

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Yulunga: inkanyi

Although not a universal activity, athletic events were common. In a part of central Australia the children would have running races together. The race was a cooperative effort. According to age, running speed and fitness levels, runners started at different distances and all players attempted to finish together. This activity ...

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Yulunga: tarnambai

Although not a universal activity, athletics-type events were common. On Tiwi (Bathurst) Island the children collected the seed heads of the ‘spring rolling grass’ (Spinifex hirsutis) that grew on the sand hills near the coast. These were taken to the beach and released. The children allowed these to be blown along by the ...

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Yulunga: thapumpan

The tag game of thapumpan (shark) was observed being played by little children at Cape Bedford in north Queensland. A chasing-and-tagging game. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding and appreciation of Indigenous culture by celebrating the ...

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Yulunga: mer kolap

This object-throwing game was observed being played in the Torres Strait on Mer Island in the nineteenth century. More recent versions have been observed. This version of an object-throwing game is a relay event. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding ...