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Creating change as a literacy coach

This teacher resource describes how a literacy coach made a substantial difference to students' literacy achievements, teachers' involvement in literacy strategies and whole-school culture at Allendale East Area School in South Australia. Organised in nine sections: Summary; Target student group; Method; Results; Lessons ...

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Evidence Based Observations and Coaching

This teacher resource describes an extended professional learning program implemented in 38 Victorian independent schools using evidence-based observations (EBO) as the basis for in-school teacher coaching to improve students' literacy and numeracy. Organised in nine sections: Summary; Target student group; Method; Results; ...

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Improving student writing outcomes through teacher induction

This teacher resource describes the induction program for new and beginning teachers at North Lake State College in Queensland and how it supports the college's literacy initiative, particularly in the early and primary years. Organised in nine sections: Summary; Target student group; Method; Results; Lessons learned; Next ...

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Literacy and numeracy improvement: a whole-school approach

This teacher resource describes how 74 public schools in metropolitan, regional and rural Western Australia used three major components of the school improvement cycle to achieve significant improvement in the literacy and numeracy learning outcomes of their students. The resource is organised in nine sections: Summary, ...

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Raising the Bar Closing the Gap maana

This teacher resource is about the maana (moving forward) program that supports Aboriginal students through a whole-school approach to literacy and/or numeracy and cultural inclusion. The program is an extension of the Raising the Bar reform and is implemented in five regional and rural schools in Tasmania. The resource ...

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Creating a digital game

This is a unit for Year 6 from the Scope and sequence resources from the DT Hub. The topic of creating a digital solution is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...

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Design thinking

Find out about Design thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Girls in tech

Find out about Girls in tech. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Collaborative project

This is a unit for Year 6 from the Scope and sequence resources from the DT Hub. The topic of collaboration and protocols is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Using a relevant context such as disaster management, students ...

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Computational thinking

Find out about Computational thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Journeys to Australia

This unit presents a learning sequence for Year 6 students to develop their historical inquiry skills by investigating the key immigration policies and programs Australia has implemented, identifying a range of reasons for migration, highlighting key events from post Federation to present day.

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Data Representation

Find out about Data Representation. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Robotics

Find out about robotics. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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How do you make a difference?

In this learning sequence, students determine improvements they would like to see in public transport. They research ways of suggesting improvements to public transport authorities and other decision makers, and prepare letters and emails for this purpose. They prioritise future improvements and develop arguments to support ...

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Welcome to Victoria

In this learning sequence, students undertake research in order to create tour packs for families visiting Victoria. Students use public transport and tourism websites to develop itineraries outlining ways in which families can visit at least two places of interest using public transport. The packs include: information ...

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User interface

Find out about User interface. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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The ad campaign

This learning sequence invites students to analyse the 'Dumb Ways to Die' advertising campaign and how the key messages are communicated to the audience. Students then design a new iteration of the Dumb Ways to Die campaign, that could engage a young audience and provide messages about travel safety not covered by the original ...

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Connecting digital components

This is a unit for Year 6 from the Scope and sequence resources from the DT Hub. The topic of digital systems is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students learn about input and output devices and then use Makey Makey boards ...

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Representing images using binary

This is a unit for Year 6 from the Scope and sequence resources from the DT Hub. The topic of data representation is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students learn about pixels and the way computers store an image as an ...

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TSO Songbook Part 1: Chan Mali Chan

Chan Mali Chan is a popular folk song from Malaysia and Singapore. The Tasmanian Symphony Orchestra have created a range of resources to explore and perform the folk song (in English and Malaysian) in the classroom. Resources include a teacher's guide with differentiated teaching and learning activities and assessment ideas ...