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Computers and binary

This is a unit for Year 8 from the Scope and sequence resources from the DT Hub. The topic of data representation is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students examine the ways all computer data including text, images and ...

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Creating a digital game

This is a unit for Year 6 from the Scope and sequence resources from the DT Hub. The topic of creating a digital solution is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...

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Travel safe

In this series of lessons, students use a basic programming language to design and create an app for younger students to encourage them to use public transport safely. They explore basic user-interface principles and take into account aesthetics and the development of a positive user experience. Their goal is to create ...

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Robotics and embedded systems

This is a unit for Year 8 from the Scope and sequence resources from the DT Hub. The topic of creating a digital solution is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...

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Sustainable travel

In this sequence of learning, students design and pitch ideas for an app that informs users of the cost associated with various forms of transport. They investigate the costs and environmental impact of forms of transport, including public transport. They then explore ideas for designing an app to allow commuters to track ...

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Collaborative project

This is a unit for Year 6 from the Scope and sequence resources from the DT Hub. The topic of collaboration and protocols is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Using a relevant context such as disaster management, students ...

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Representing images using binary

This is a unit for Year 6 from the Scope and sequence resources from the DT Hub. The topic of data representation is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students learn about pixels and the way computers store an image as an ...

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Class blog

Students unpack elements of English and Digital Technologies and investigates the concept, purpose and critical features of a good blog.

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Computer chatter 1: Networks and data transmission

In this lesson sequence students relate the concept of transportation systems to help them develop an understanding of the properties of networked systems and the underlying techniques used to transmit and validate data.

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Computer chatter 2: Network performance

In this lesson sequence students build on and extend their knowledge of networks and discuss an inquiry question about Wi-Fi speeds and handling bulk of data transfer needs.

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Everything is numbers!

In this sequence students learn how the binary number system works, how we can represent text using binary numbers and learn one of the representations of the standard English alphabet used by computers. They look at how the same concepts apply to non-text data and analyse the effectiveness of some binary representation ...

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Networks and performance

This is a unit for Year 8 from the Scope and sequence resources from the DT Hub. The topic of digital systems is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students develop a basic understanding of the terms speed, bandwidth, throughput ...

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Introduction to binary

This sequence of lessons focuses on what a binary number is, what a decimal number is, why binary numbers are important in digital systems and how to read and understand a binary number.

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Using binary to create on/off pictures

Students develop an understanding of how computers store and send digital images and they are able to represent images in a digital format.

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Eco-calculator

In this sequence of lessons students make a paper prototype of an eco-calculator to demonstrate human impact on the environment and suggest changes in behaviour. This is an unplugged activity with an opportunity to extend learning to create a digital solution using Scratch.

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Home/school communications

In this lesson sequence, students use big data sets and school surveys, to design (and as an extension activity, make) a new digital communication solution for the school.

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Making maths quizzes 1: Plan and test our programs

In this sequence students plan, create and edit a program that will ask maths questions that are harder or easier depending on user performance.

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Making maths quizzes 2: Implementing a digital solution

In this sequence students implement a digital solution for a maths quiz. They test and assess how well it works.

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English as an Additional Language: Science Language Literacy Pilot Project

This teacher resource describes a pilot project in which selected Victorian science teachers learnt functional and systemic pedagogical strategies to support English as an Additional Language (EAL) students to understand and use science literacy genres. Organised in nine sections: Summary; Target student group; Method; ...

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What causes volcanoes?

This is an online resource about the causes of volcanoes, part of a larger resource about volcanoes. It includes sections on the Earth's tectonic plate margins spreading, the Earth's tectonic plate margins subducting, and predicting volcanic eruptions. The image at the top of the screen illustrates the inside workings of ...