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Koorie Cross-Curricular Protocols for Victorian Government Schools

The Koorie Cross-Curricular Protocols for Victorian Government Schools are applicable to schools intending to develop activities that involve the use of Koorie cultural expressions, including stories, songs, instrumental music, dances, plays, ceremonies, rituals, performances, symbols, drawings, designs, paintings, poetry, ...

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Real Chinese - Mini-guides - Chinese tones

This is a mini-guide and linked game to the use of tones in Chinese. The mini-guide uses Pinyin accompanied by Chinese audio and a simple explanation of each tone and how it is produced. The resource explicitly explains what tones are, how many tones are used and why they are important to Chinese. The linked tone game practises ...

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Real Chinese - Mini-guides - Chinese characters

This is a mini-guide with a linked game to the use of characters in Chinese. The resource provides detailed explanations on what characters are, the importance they play in Chinese culture, and the change from traditional to simplified characters. It demonstrates how characters have derived from pictographs and evolved ...

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Gateway to Chinese

This website is a collection of resources that practise the skills of pronunciation, listening, reading, grammar and vocabulary for beginning Chinese language learners. The linked resources provide both characters and Pinyin for reading and are accompanied with audio to listen to the Chinese as well. This resource is part ...

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Real Chinese - Mini-guides - Pinyin

This is a mini-guide with linked games to the use of Pinyin in Chinese. The resource describes what Pinyin is and why it is used in Chinese as well as an explanation of the use of consonants and vowels. The mini-guide makes comparisons to letters and words used in English to assist users with their pronunciation of the ...

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Data Representation

Find out about Data Representation. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Design thinking

Find out about Design thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Travel safe

In this series of lessons, students use a basic programming language to design and create an app for younger students to encourage them to use public transport safely. They explore basic user-interface principles and take into account aesthetics and the development of a positive user experience. Their goal is to create ...

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Game-based learning

Find out about Game-based learning. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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User interface

Find out about User interface. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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MoneySmart: How teachers can use MoneySmart

This MoneySmart web page is designed to enable teachers to get the most out of ASIC's MoneySmart Teaching program and resources. It guides teachers on where to find information on being a MoneySmart teacher, professional development for teachers, primary and secondary teaching resources, and tips and tools to help with ...

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Everything is numbers!

In this sequence students learn how the binary number system works, how we can represent text using binary numbers and learn one of the representations of the standard English alphabet used by computers. They look at how the same concepts apply to non-text data and analyse the effectiveness of some binary representation ...

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Careers with STEM: Science and Health Teacher notes

The Careers with STEM Teacher Notes are for teachers, careers counsellors, parents, STEM-based institutions, or mentors that could use the guides to expose and inspire students towards STEM careers.These notes focus on careers with science or careers with health.

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Create an app or game

This is a unit for Year 7 from the Scope and sequence resources from the DT Hub. The topic of creating a digital solution is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...

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Get connected

This is a unit for Year 7 from the Scope and sequence resources from the DT Hub. The topic of digital systems is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students develop an understanding of the properties of networked systems and ...

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Careers with Science and Health: Posters

The Careers with STEM Teacher Notes are for teachers, careers counsellors, parents, STEM-based institutions, or mentors that could use the guides to expose and inspire students towards STEM careers.These notes focus on careers with science or careers with health.

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Careers with Maths and Economics: STEM Teacher notes

The Careers with STEM Teacher Notes are for teachers, careers counsellors, parents, STEM-based institutions, or mentors that could use the guides to expose and inspire students towards STEM careers. Use the STEM + X activities grid to provide a variety of student activities across a wide range of ‘X’ categories, while developing ...

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ICT and Digital Technologies

A topical question and key consideration for schools is what’s the relationship between ICT Capabilities and Digital Technologies and how do they differ. The following resources can help clarify this. They are provided on The Digital Technologies Hub, a website that supports schools in engaging with the Australian Curriculum: ...

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Algorithms

Find out about algorithms. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Computer chatter 2: Network performance

In this lesson sequence students build on and extend their knowledge of networks and discuss an inquiry question about Wi-Fi speeds and handling bulk of data transfer needs.