F-10 Curriculum (V8)
F-10 Curriculum (V9)
Tools and resources
Related links
Your search returned 7 results
This resource (an ‘education pack’) is a sequenced series of teaching/learning activities about the 1967 referendum to amend or repeal sections of the Australian Constitution that discriminated against Aboriginal and Torres Strait Islander peoples. Intended for teachers, the 13-page pdf resource focuses mainly on the 40th ...
This resource (an ‘education pack’) is a 29-page PDF about Aboriginal and Torres Strait Islander men and women who joined the Australian Armed Services during times of war. The education pack is introduced by background notes, and is organised in three main sections: Early Years; Primary Years; and Middle Years. Each section ...
Weeds attack! is a web-based, multimedia resource with interactive learning activities aimed at preparing students to investigate a local weed of national significance. This is a hands-on project based on the Weed Warriors program. The resource models the activity of growing a bio control for bitou bush, using a games-based ...
This online text (with downloadable PDF option) provides a series of investigations examining the impact of the war on those who served and those who welcomed them home. The online resource includes teaching activities that encourage students to investigate the roles the Repatriation Commission and the Soldier Settlement ...
This resource guides teachers through the process of researching the historical records of a Australian First World War veteran. School communities are encouraged to 'adopt' a local veteran. Part of the Bringing communities together series in response to the NSW State ANZAC Centenary.
These seven learning activities focus on discussion using a variety of tools (software) and devices (hardware) and illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers facilitate discussion and model questions ...
These seven learning activities focus on research using a variety of tools (software) and devices (hardware), and illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers provide appropriate guidance and scaffolds ...