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Listed under:  Science  >  Scientific inquiry  >  Data collection
Interactive

Sustainable transport – sustainability action process (Years 3–6)

This sustainable transport learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Refugees welcome here

This resource embeds the use of online collaboration tools and 21st century learning skills in a student-centered hands-on project designed to welcome refugees into their community. The syllabus outcomes are aligned to NSW Stage 4 English, Geography or Visual Arts but this could be used with older or younger students by ...

Interactive

Ecospace

A resource for Stage 3 students called Ecospace which takes students on a journey through the design process, requiring them to explore a real space in their immediate learning environment and to show a real school audience how improvements could be made.

Interactive

Biodiversity – sustainability action process (Years 7–10)

This biodiversity learning resource guides students through an extended school based investigation. Students develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Thermal comfort – sustainability action process (Years 7–10)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Kitchen gardens – sustainability action process (Years 7–10)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Online

Sampling from a population

This is a website designed for both teachers and students that refers to sampling from a population and taking a census from the Australian Curriculum for year 8 students. It contains material on cross-sections of sampling and how the means and proportions of samples vary. There are pages for both teachers and students. ...

Interactive

Stopping Distances: animation

Students use this resource consisting of a webpage in which students can vary either the vehicle (car or truck) and the road surface (dry, wet, icy) to explore the effect on stopping distance. This could be used as an introduction to friction.

Interactive

Using a Quadrat

Students use this resource consisting of eight slides with diagrams, written explanation and voice-over to understand how to use a quadrat to estimate a plant population size. There is a two-question quiz and a summary slide.

Interactive

Plotting a Magnetic Field

Students use this resource consisting of seven slides with diagrams, written explanation and voice-over to understand how to plot the magnetic field around a bar magnet using a plotting compass. There is a two-question quiz and a summary slide.

Interactive

experiMENTALS: Straw propeller

This resource contains a materials and instruction list and brief explanation for students about the process of creating a propeller using two bendy straws and a pair of scissors. A simple demonstration of one of Newton's Laws.

Interactive

Biodiversity – sustainability action process (Years 3–6)

This biodiversity learning resource guides students through an extended school based investigation. Students develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Interactive maps

Interactive Maps is a discovery and exploration view of Geoscience Australia's geospatial services. Maps are organised under the following themes: Australian Marine Spatial Information System (AMSIS); Earth observation and satellite imagery, National location information; Geology and geophysics; Hazards; Marine and coastal; ...

Online

Comparing data

This is a website designed for both teachers and students that addresses data comparison from the Australian Curriculum for year 9 students. It contains material on comparing data by developing questions, conducting data collection, displaying data and exploring and interpreting that data using a range of strategies. There ...

Interactive

Sampling Technique

Students use this resource consisting of four slides with diagrams, written explanation and voice-over to understand some different methods of collecting animals in the wild. There is a two-question quiz and a summary slide.

Interactive

experiMENTALS: Spooky slime

This resource contains a materials and instruction list and brief explanation for students about the process of making spooky slime with cornflour to produce a substance that is a little like a liquid and a little like a solid.

Interactive

iPlan

This resource contains ten IWB flipcharts as well as Flash alternative exercises and models how to plan a scientific investigation, choose the right equipment and follow safe working practices.

Interactive

Wilderquest

This is a multi-faceted resource exploring six types of New South Wales environments – desert, alpine, woodlands, rainforest, coast and town – and their plants, animals and people. Intended for children in the lower and mid-primary years and their teachers, the major part of resource consists of four open access elements. ...

Online

Secondary mathematics: using real data

These seven learning activities, which focus on the use of 'real data' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use the three content strands ...