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experiMENTALS: Energy in soft drinks

This resource contains information about how to calculate the amount of sugar and number of kilojoules in soft drink and fruit juices and brief explanation for students the effect of consuming too much sugar.

Interactive

MoneySmart: Money maps

This learning object helps students to explore the history of currency including bartering, the development of cash systems, and the arrival of cards and ATMs, both in Australia and around the world. It provides an interactive time line which spans the development of currency around the globe from 9000BCE to today, and ...

Online

Taronga Zoo - Wild Australia: iPad app

This iPad app is designed for Stage 2 students to use while on excursion in the Wild Australia area in Taronga Zoo Sydney and at the Taronga Western Plains Zoo, Dubbo. Students create a field report from observations and can email and review their editable summary poster for further study back at school. The app has intuitive ...

Interactive

WeCommemorate

WeCommemorate is a series of challenges for teachers to use with students to commemorate Australia's involvement in the First World War. These project-based challenges have been designed to engage students from Early Stage 1 to Stage 5 in the production of creative multimedia works and to develop 21st century learning skills. ...

Interactive

Vocal Ease MORE (Module 1)

Vocal Ease MORE (Module 1) is an updated sequel to the original Vocal Ease resource which was created around 20 years ago to support classroom music education. This new version focuses on building knowledge and skills in vocal music in the K-6 classroom. It features five original pieces, additional audio tracks and curriculum ...

Interactive

Act Ease

Act Ease is designed to build teacher capacity and ability to teach drama in primary schools. It has been created with a group of teachers, industry experts and university sector representatives to develop teacher capacity. This resource features written, downloadable resources which are also captured through film. This ...

Interactive

Sushi monster - iTunes app

The Sushi monster needs to be fed the correct sum or product. Choose to play the addition or multipliaction game. In the addition game select the two numbers that make the target sum. In the multipication game select two numbers to make the target product. This game has several levels. Free when reviewed on 12/5/2015.

Interactive

Interactive: every day nutrition

This is a digital interactive animated resource showing the dairy food group that is one of the five food groups that are important for good health. It features the five food groups and describes the number of serves a 4-8 year child should eat every day. The nutritional components and health benefits of consuming serves ...

Interactive

Wilderquest

This is a multi-faceted resource exploring six types of New South Wales environments – desert, alpine, woodlands, rainforest, coast and town – and their plants, animals and people. Intended for children in the lower and mid-primary years and their teachers, the major part of resource consists of four open access elements. ...

Interactive

Anzac symbols

This resource is part of the Anzac stories video suite, part of the NSW Department of Education’s contribution to the NSW Government centenary of Anzac. Each video is accompanied by a student viewing guide with learning activities, teaching notes and links to related materials. Videos: Slouch hat feathers (parts 1 and 2); ...

Interactive

Biodiversity – sustainability action process (Years 3–6)

This biodiversity learning resource guides students through an extended school based investigation. Students develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Interactive

Plant scan

Show an alien how much you know about plant life on Earth. Answer a quiz on plant structure and function. Identify labels for plant parts. Match each plant part with its function. This learning object is the last in a series of two objects.

Interactive

Rainforest: make a walking track

Mark the route for a walking track on a map of a rainforest. Choose a section of track based on instructions about distances, compass directions and grid references. Keep adding sections of track to get to the rest house. As you go, look up the meaning of tricky words.

Interactive

Wild ride: get a grip

Investigate the role of friction in performance of bicycle tyres. Test how the type of tread affects grip and speed. Choose tyres best suited to track and weather conditions in a time trial. This learning object is one in a series of four objects.

Interactive

Super stories: The Abandoned House: verbs and adverbs

Help a publishing director create a bestselling horror story. Read the story. Choose effective verbs and adverbs to increase the impact of the story by making it scarier. Select illustrations that highlight the horror of the events.

Interactive

Super stories: The Sea Cave: nouns and adjectives

Help a publishing director create a bestselling horror story. Read the story. Choose effective nouns and adjectives to increase the impact of the story and make it scarier. Select illustrations that highlight the horror of the events. This learning object is one in a series of four objects.

Interactive

Gold rush: level 2

Dig for gold on the Ballarat goldfields in 1865. Try your luck at alluvial or shaft mining. Buy a miner's permit, tools and enough supplies to last a month. Discover how hard life was on the goldfields. Explore a map showing the countries migrants left to join the gold rush in Australia. Find out which towns developed due ...