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Interactive

Stories without words

Learn how Australian story-teller, artist and academy award winner, Shaun Tan uses emotive illustrations to tell a story. You will also create your own character and tell a story using illustration.

Interactive

How to Be a Good Dog

Bobo tries hard to be a good dog. Find out what mischief Bobo gets up to. Along the way listen out for the words good, dog, fetch, cat, commands, shake, heel, sit, lie down, roll over, and stay.

Interactive

Best manners

Develop student confidence in speaking in a debate.

Interactive

Invictus Games Sydney 2018 – HSIE/English Stage 5 – Veteran wellbeing

This Stage 5 HSIE/English resource examines Australia’s roles in war, including their involvement in WWI and WWII and highlights Australia’s role in the global context during the twentieth century. Students will examine the historical context of the wars and the perceptions that existed during the twentieth century regarding ...

Interactive

Crafting persuasive arguments

Develop persuasive arguments for a primary debate using the PEEL model.

Interactive

Characterisation in debates

Students learn how to use characterisation and descriptive language in debating.

Interactive

Design thinking across the curriculum

This cross-curriculum resource is designed to introduce Stage 2, 3 and 4 students to the design thinking process through a series of videos and interactive activities. This resource is also downloadable as a SCORM file: the downloaded version will only work if you upload it to a webserver, such as Moodle or Canvas.

Interactive

Perspectives on Kamay

This resource explores the perspectives of the Aboriginal people of Kamay Botany Bay and the men aboard the HMB Endeavour upon their meeting in 1770. It will also help students to understand the history of Australia's Aboriginal peoples and why their stories of the past are equally important to hear. Note to Aboriginal ...

Interactive

Considering responsibility in debates

Students learn how to discuss responsibility when debating.

Interactive

Languages online: matching game maker

Students can use this tool to make their own interactive matching game. In this game there are two columns, each containing six lines. To complete the game a player must drag lines to connect matching sets of text in each column. The game designer can type in their own text or include voice recordings in each column. Included ...

Interactive

Languages online: comprehension task maker

Students can use this tool to create an interactive comprehension activity based on a text. The text can be up to 20 pages long and can include images and sound as well as print. Up to 20 true/false or multiple-choice comprehension questions can be included. The tool also provides three files for the student and teacher ...

Interactive

Languages online: Tetris game maker

This resource is a tool students can use to make their own Tetris computer game in which a player must correctly respond to a clue that appears after every fourth falling block. Clues can be text, pictures or audio. If the answer is correct, the game continues. If it is incorrect, a 'bomb' falls through the game space, ...

Interactive

Talking dino - app for iPad

This is an iPad app. Design a talking dinosaur to present at show and tell. Create your dinosaur by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your dinosaur. Decide on a name that suits your talking dinosaur. Select a note about your dinosaur. Watch the animation. ...

Interactive

Languages online: sentence game maker

This respurce is a tool students can use to make an interactive sentence game. The game involves sentences that have one or more words missing and a number of possible 'answer' words. The player must select the correct answer words to complete the sentences by either dragging and dropping or ‘shooting' the words in the ...

Interactive

Snapseed - Google Play app

Retouch, adjust perspective and re-edit your photos with this photoediting tool. Free when reviewed 26/5/2015

Interactive

Marvellous mechanisms

Students develop skills in how to use mechanisms in a debate.

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Roles and rules of debating

Students explore debating rules and the role of each speaker.

Interactive

Endeavour to persuade

This resource is designed to guide Year 3 to Year 6 students in the art of persuasive writing, based on responses to information texts and their own research on specific topics. The information texts used in this resource were written as part of the commemoration of the visit of HMB Endeavour to Kamay Botany Bay in 1770. ...

Interactive

Fun with flowers

Students discover the creative and scientific art of botanical illustration and respond to the drawing through poetry and music.

Interactive

Deep diving into definitions

Explore definitions in debating from the negative team's perspective.