Close message Scootle has stopped supporting resources that use the Adobe Flash plug-in from 18 Dec 2020. Learning paths that include these resources will have alerts to notify teachers and students that one or more of the resources will be unavailable. Click here for more info.

Search results

Interactive

Blue-bot - iTunes app

This app is made to be used in conjunction with the TTS floor robot, Blue-Bot. Write an algorithm and Blue-bot follows your instructions. Learn how to code using directional language. Free when reviewed on 12/5/2015.

Interactive

MoneySmart: Fun Day Out

This learning object helps students to create a simple financial plan. Students create a plan for a class excursion within a budget of $25.00 per head. Students choose between three excursions and then select items of different values including mode of travel, food and activities to keep within their budget. The learning ...

Interactive

MoneySmart: Party time

This learning object helps students to create a simple financial plan. Students create a plan for a party within an allocated budget. Students can choose between items of different values including food, drinks, decorations, entertainment and prizes. The learning object comes with teacher and parent notes.

Online

Taronga Zoo - Rainforest heroes: iPad app

This iPad app provides an experience of Taronga Zoo's stunning Wild Asia rainforest trail. Guided by volunteer researcher Heidi Greentree and a GPS map, students create a PDF field report using the photographs they have taken, observations made and information collected. This can be emailed for further research and discussion ...

Interactive

Invictus Games Sydney 2018 – Stage 3 – Adaptivity and Invictus

This Stage 3 unit explores the idea of ‘adaptivity’ and identity across a number of KLAs. Students will answer the question ‘What is adaptivity?’ and will develop an understanding of how adaptivity serves inclusivity, especially in relation to adaptive sport. Students will explore the history and future of prosthetics. ...

Interactive

MoneySmart: needs and wants

This resource is two interrelated activities about distinguishing between needs and wants and shopping for best value. The first level shows Flynn, a young child who needs various items for school. Users choose the clothing and personal items they consider essential. They can swap items and review their choices. The second ...

Interactive

Number frames, by the Math Learning Centre - iTunes app

Addition and subtraction using an interactive bread frame. Encourages the use of different strategies to solve addition and subtraction problems. Drawing tools enables students to annotate work to show their understanding. Write equations with the text tool. Free when reviewed on 12/5/2015.

Interactive

Scratch Jr - iTunes app

Learn programming skills by snapping together programming blocks. Make characters walk, jump, dance and sing. Add your own voice or modify your own characters and make your own interactive story. Free when reviewed on 12/5/2015.

Interactive

Sustainable transport – sustainability action process (Years 3–6)

This sustainable transport learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Money match

Match Australian money cards. Choose from four levels matching coins (6 cards), matching coins (12 cards), Matching coins and notes or matching values.

Interactive

Treasure Map | Peg + Cat

Peg and Cat show how to measure when looking for buried treasure! See how they measure using informal units and solve problems along the way.

Online

Primary mathematics: games, simulations and modelling

These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...

Online

Primary mathematics: open-ended tasks

These seven learning activities, which focus on 'open-ended tasks' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use investigations in order ...

Online

Representations of Oral Language and Engagement in Mathematics

This is a teacher resource describing a strategy to support teachers of early years mathematics to improve their pedagogical content knowledge in order to improve outcomes for students, particularly Aboriginal and Torres Strait Islander and ESL (English as a second language) students and those in low socioeconomic status ...

Online

Taking Off With Numeracy

This teacher resource describes a numeracy intervention strategy for primary students identified as underperforming in mathematics in New South Wales. The Taking Off With Numeracy (TOWN) strategy focuses on professional learning to enhance teachers' knowledge and skills. Teachers are supported to assess each student's numeracy ...

Online

Bridging the Numeracy Gap

This teacher resource describes the Bridging the Numeracy Gap strategy, which aimed to build teacher capacity and accelerate learning for mathematically vulnerable students in low socioeconomic status and Aboriginal communities in Victoria and Western Australia. Actions included: implementing a research-based intervention ...

Online

Getting Ready in Numeracy intervention program

This teacher resource describes a numeracy intervention strategy, Getting Ready in Numeracy (GRIN). Tutors in Victoria worked with small groups to improve numeracy outcomes for students who had been identified as falling behind in mathematics. The resource describes the method used for primary and secondary students and ...

Online

A whole-school approach in literacy and numeracy

This teacher resource describes the successful whole-school strategies implemented by 147 New South Wales schools to improve the literacy and numeracy of students, particularly those not achieving national minimum standards. Organised in nine sections: Summary; Target student group; Method; Results; Next steps; Lessons ...

Online

Early Childhood iPad Initiative

This teacher resource is about a strategy called the Early Childhood iPad Initiative implemented in years 1 and 2 in 19 Western Australian primary schools. The strategy aims to integrate iPads into all aspects of the schools' engagement with early years literacy and numeracy. The resource describes the strategy's two-stage ...

Online

Improving mental computation skills in middle years students

This teacher resource describes a strategy to build the pedagogy of teachers to support the numeracy skills of students in years 3-8 in selected schools in the ACT. The resource describes the Middle Years Mental Computation (MYMC) strategy, including the MYMC assessment tool and professional learning modules. It explains ...