Close message Scootle has stopped supporting resources that use the Adobe Flash plug-in from 18 Dec 2020. Learning paths that include these resources will have alerts to notify teachers and students that one or more of the resources will be unavailable. Click here for more info.

Search results

Interactive

Design thinking across the curriculum

This cross-curriculum resource is designed to introduce Stage 2, 3 and 4 students to the design thinking process through a series of videos and interactive activities. This resource is also downloadable as a SCORM file: the downloaded version will only work if you upload it to a webserver, such as Moodle or Canvas.

Interactive

Endeavour to persuade

This resource is designed to guide Year 3 to Year 6 students in the art of persuasive writing, based on responses to information texts and their own research on specific topics. The information texts used in this resource were written as part of the commemoration of the visit of HMB Endeavour to Kamay Botany Bay in 1770. ...

Online

Primary English: models and modelling

These seven learning activities, which focus on 'modelling texts' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers are provided with guidance about ...

Online

Primary English: different representations

These seven learning activities, which focus on 'representations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers expose students to a wide range ...

Online

MoneySmart: The house of needs and wants

This is a unit of work integrating aspects of the mathematics, English and science curriculums around planning a school breakfast. The unit was written for year 3 and is intended to take about 12 hours. It consists of 11 student activities supported by teacher notes on curriculum, pedagogy and assessment. Student activities ...

Online

MoneySmart: How teachers can use MoneySmart

This MoneySmart web page is designed to enable teachers to get the most out of ASIC's MoneySmart Teaching program and resources. It guides teachers on where to find information on being a MoneySmart teacher, professional development for teachers, primary and secondary teaching resources, and tips and tools to help with ...

Online

Peripherals

In this sequence of lessons students explore different types of peripherals used every day in order to identify the data transmitted. A peripheral is an auxiliary device such as a computer mouse or keyboard that connects to and works with a device in some way.

Online

TrackSAFE Education Primary School Resources: Year 3 and Year 4 English

This unit of work focuses on behaviour in and around tracks and rail infrastructure. Activities build subject-specific vocabulary and understanding of procedural text structures. Guided writing activities support students to develop a series of track safe procedures while a slogan writing activity focuses on effective ways ...

Online

Horton Hears a Who

This resource for primary school children examines the Dr Seuss picture book classic and the film based on the book. It examines the theme of sustainability. It contains questions and activities on the book and the film, as well as a teacher guide.

Online

Exploring inputs and outputs

This is a unit for Year 4 from the Scope and sequence resources from the DT Hub. The topic of digital systems is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students explore inputs and outputs using a circuit board, electronic kit ...

Online

Henry Lawson the Poet

Students study one poem by Henry Lawson in depth, investigating a range of language forms and features, before illustrating their poem to reflect the imagery portrayed in the words, and reciting their poem to the class. This activity is supported by resources (photographs, video and textual records) from the State Library ...

Online

Programming projects

This is a unit for Year 4 from the Scope and sequence resources from the DT Hub. The topic of programming is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students develop an understanding of computer programming as a series of instructions.

Interactive

Gold rush: level 2

Dig for gold on the Ballarat goldfields in 1865. Try your luck at alluvial or shaft mining. Buy a miner's permit, tools and enough supplies to last a month. Discover how hard life was on the goldfields. Explore a map showing the countries migrants left to join the gold rush in Australia. Find out which towns developed due ...

Interactive

Gold rush: level 1

Dig for gold on the Ballarat goldfields in 1865. Try your luck at alluvial or shaft mining. Buy a miner's permit, tools and enough supplies to last a month. Discover how hard life was on the goldfields. Explore a map showing the countries migrants left to join the gold rush in Australia. Find out which towns developed due ...

Interactive

Discovering democracy: joining in

View a slideshow of images and text to find out about volunteer groups and people who contribute to the Australian community such as Clean Up Australia and Meals on Wheels. Complete a related task.

Interactive

Discovering democracy: we remember

View a slideshow of images and text to find out about the symbols used to represent Australia on flags, currency, sporting competitions and important days such as Australia Day. Complete a related task.

Interactive

Discovering democracy: Federation timeline

Use a timeline to find information about significant events and ideas in the establishment of a federated Australia. Nominate specific years or scroll from 1788 to 1901 to see what steps were key in determining the nature of government in Australia.

Interactive

Riddle of the black panther: evidence against

Build a TV report for a current affairs program. Tell the story that there is a false rumour of a black panther roaming around a town terrorising the people. Make the viewers feel that people in the town are safe. Examine photos, sounds, witness reports and video clips. Choose footage to fit your storyline. Edit and arrange ...

Interactive

Ready to race: wheels, jets, tyres and gears

Go to a race track and collect information from different kinds of visual texts to make your kart the fastest on the track. First, add important kart parts and choose the style of kart you want. Then collect information about the time and place of your race. Next, go to the garage to set up your kart before doing a starting ...

Interactive

Riddle of the black panther: the search

Track down a black panther reported to be prowling around a town. Interview witnesses and gather information from sources such as a website, advertisement and newspaper article. Notice that some of the statements may be wrong and the opinions may be biased. Choose the evidence most likely to be accurate. Rate reliability ...