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Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

Interactive

Biodiversity – sustainability action process (Years 3–6)

This biodiversity learning resource guides students through an extended school based investigation. Students develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Interactive

Be the change

This is an interactive about becoming an effective agent of change through civic action in a local community. Users learn a number of practical ways to take democratic action on issues. The context is an abandoned block of land located in an area with a range of issues, such as youth unemployment and environment concerns. ...

Online

Game changers and change makers: resource book of ideas for National Science Week 2018

This resource book includes ideas to support students’ involvement in investigating, exploring, experimenting, designing, creating and communicating their understandings about game changers and change makers from the past who have solved some of the seemingly unsolvable problems, to game changers and change makers of today, ...

Online

Get Voting

This website provides a step-by-step guide to running an school elections such as student leadership positions. The five-step process provides practical advice on preparation and a variety of downloadable resources. The forms can be customised and include nomination forms, ballot papers, how to vote cards and tally sheets ...

Online

Everyone Everyday Program

This resource is a disability awareness program that focuses on the concept of inclusion. The aim of the program is to equip students with the knowledge, skills and confidence to take action to enhance the inclusion of people with disability, especially children, in everyday life. It includes an overview, teacher background ...

Interactive

Sustainable transport – sustainability action process (Years 3–6)

This sustainable transport learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Online

Home energy use

Reducing carbon dioxide emissions and sustainable energy use and are two of the major issues facing the world today. This project explores energy use in homes, and compares individual energy use with the class average and calculate and graph CO2 emissions.

Online

MoneySmart: Hey! Let's have a big day out!

This is a year 5 mathematics unit of work about costing and budgeting for various types of family outings. The unit is intended to take about 7.5 hours of teaching and learning time, and is recommended for near the end of the school year. It consists of an introduction, five sets of student activities, and teacher notes ...

Online

MoneySmart: It's raining cats and dogs...and chickens?

This is a year 6 mathematics unit of work about keeping pets. The unit is intended to take about 12 hours of teaching and learning time, and is recommended for near the end of the school year. It consists of an introduction, seven sets of student activities, and teacher notes. The student activities include building a word ...

Online

MoneySmart: The fun begins: plan, budget, profit!

This is a unit of work integrating aspects of the year 6 mathematics, English, geography, and economics and business curriculums around planning a nature fun park. The unit is intended to take about eight hours. It consists of eight sets of student activities supported by teacher notes, including mapping, holding discussions, ...