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MoneySmart: Teaching resources for VET

ASIC's Be MoneySmart is an online training resource for VET students and senior high school students. It helps students to develop money management skills which support their future careers in small business or as contractors. It consists of five online modules: Saving, budgeting and spending; Personal tax; Superannuation; ...

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Laptop wrap – colour by numbers

A page with a focus on binary and hexadecimal numbers and their relationship to colour displays. Contains supporting activities and links to resources.

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Opencourses Hub

The hub provides access to a wide range of resources developed to support remote Indigenous students. The resources employ multimodal learning frameworks to improve student engagement and overcome literacy barriers in order to provide a positive learning experience for Year 8 – 12 students while building students' self-confidence ...

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Design thinking across the curriculum

This cross-curriculum resource is designed to introduce Stage 2, 3 and 4 students to the design thinking process through a series of videos and interactive activities. This resource is also downloadable as a SCORM file: the downloaded version will only work if you upload it to a webserver, such as Moodle or Canvas.

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Scratch Jr - iTunes app

Learn programming skills by snapping together programming blocks. Make characters walk, jump, dance and sing. Add your own voice or modify your own characters and make your own interactive story. Free when reviewed on 12/5/2015.

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Refugees welcome here

This resource embeds the use of online collaboration tools and 21st century learning skills in a student-centered hands-on project designed to welcome refugees into their community. The syllabus outcomes are aligned to NSW Stage 4 English, Geography or Visual Arts but this could be used with older or younger students by ...

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Branyi Bayann Niiringal (Yesterday, Today, Tomorrow)

This learning and teaching resource supports schools and their communities to make important Aboriginal sites accessible on Google Maps. This resource can only be viewed in Chrome, MS Edge, Firefox and Safari. This resource is also downloadable as a SCORM file: the downloaded version will only work if you upload it to a ...

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Bear and Chook by the Sea

This learning object is designed around a series of videos with Lisa Shanahan, author, and Emma Quay, illustrator, including a reading experience of their collaborative work, Bear and Chook by the Sea. Taken as a whole, this sequence of lessons is a Stage 1 unit of work that results in students working in pairs to produce ...

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Scratch Jr - Google Play app

Learn programming skills by snapping together programming blocks. Make characters walk, jump, dance and sing. Add your own voice or modify your own characters and make your own interactive story. Free when reviewed on 12/5/2015.

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The Foos: Free Code Hour - Google Play app

Learn programming skills by animating characters in the puzzle levels. Use your new programming skills to create interactions between characters in the 'toy box' area. Free when reviewed on 12/5/2015.

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Blue-bot - iTunes app

This app is made to be used in conjunction with the TTS floor robot, Blue-Bot. Write an algorithm and Blue-bot follows your instructions. Learn how to code using directional language. Free when reviewed on 12/5/2015.

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Peripheral devices

This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of digital systems is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students identify, sort and classify peripheral devices and use specific peripheral ...

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Careers with Maths: STEM Teacher notes

The Careers with STEM Teacher Notes are for teachers, careers counsellors, parents, STEM-based institutions, or mentors that could use the guides to expose and inspire students towards STEM careers.

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Travel safe

In this series of lessons, students use a basic programming language to design and create an app for younger students to encourage them to use public transport safely. They explore basic user-interface principles and take into account aesthetics and the development of a positive user experience. Their goal is to create ...

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Exploring inputs and outputs

This is a unit for Year 4 from the Scope and sequence resources from the DT Hub. The topic of digital systems is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students explore inputs and outputs using a circuit board, electronic kit ...

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Create an app or game

This is a unit for Year 7 from the Scope and sequence resources from the DT Hub. The topic of creating a digital solution is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...

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Representing images using binary

This is a unit for Year 6 from the Scope and sequence resources from the DT Hub. The topic of data representation is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students learn about pixels and the way computers store an image as an ...

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Digital systems

Find out about Digital systems. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Data Representation

Find out about Data Representation. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Careers with Mathematics and Economics

These three maths posters show students some of the amazing ways maths is used everyday, and the awesome careers they can pursue with maths. With themes covering Making your own mark, Find a career path, and Why study maths? The posters are inspiring additions to any maths classroom, library or educational space, along ...