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Getting started with sustainability in schools

This is a website to help teachers implement an Education for Sustainability (EfS) approach in their professional practice. The multi-layered site is organised into five main sections. The first (Steps) identifies four key EfS contexts and provides support for each, including 11 case studies and five teacher profiles that ...

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Koorie Cross-Curricular Protocols for Victorian Government Schools

The Koorie Cross-Curricular Protocols for Victorian Government Schools are applicable to schools intending to develop activities that involve the use of Koorie cultural expressions, including stories, songs, instrumental music, dances, plays, ceremonies, rituals, performances, symbols, drawings, designs, paintings, poetry, ...

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Bear and Chook by the Sea

This learning object is designed around a series of videos with Lisa Shanahan, author, and Emma Quay, illustrator, including a reading experience of their collaborative work, Bear and Chook by the Sea. Taken as a whole, this sequence of lessons is a Stage 1 unit of work that results in students working in pairs to produce ...

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MoneySmart: How teachers can use MoneySmart

This MoneySmart web page is designed to enable teachers to get the most out of ASIC's MoneySmart Teaching program and resources. It guides teachers on where to find information on being a MoneySmart teacher, professional development for teachers, primary and secondary teaching resources, and tips and tools to help with ...

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The Orb

The Orb is a collection of multimedia learning resources about Tasmanian Aboriginal histories and cultures. It explores the interconnections between people, Country, culture, identity, and the living community. The multimedia resources have between three and five sections in which Tasmanian Aboriginal people share their ...

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Communicate ideas and information

This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of managing a project and communicating online is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students manage a project and follow the problem ...

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Intro to programming

This is a unit for Year 3 from the Scope and sequence resources from the DT Hub. The topic of algorithms and programming is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...

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Home/school communications

In this lesson sequence, students use big data sets and school surveys, to design (and as an extension activity, make) a new digital communication solution for the school.

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Wonderful words, creative stories: pets

Add descriptive words to two simple sentences about a cat and a fish to make the sentences more interesting. Substitute different descriptive words in each sentence. Notice how your choice of words affects the animations for the sentences. Use your two lively sentences as the start and ending of an imaginative story. Check ...

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Invictus Games Sydney 2018 – Stage 3 – Adaptive sports and games

Everyone can play. That's the message in this Stage 3 unit on adaptive and inclusive sports and games. Adaptive sports are not just for people with a disability, in fact adaptive sports make important changes that allow everyone to play in a fair and fun way. Learn about some of the adaptive sports played at the Invictus ...

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Invictus Games Sydney 2018 – Stage 3 – Adaptivity and Invictus

This Stage 3 unit explores the idea of ‘adaptivity’ and identity across a number of KLAs. Students will answer the question ‘What is adaptivity?’ and will develop an understanding of how adaptivity serves inclusivity, especially in relation to adaptive sport. Students will explore the history and future of prosthetics. ...

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Design thinking across the curriculum

This cross-curriculum resource is designed to introduce Stage 2, 3 and 4 students to the design thinking process through a series of videos and interactive activities. This resource is also downloadable as a SCORM file: the downloaded version will only work if you upload it to a webserver, such as Moodle or Canvas.

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Fraction fiddle: hit the apple

Help an archer to hit an apple with his arrow. Build two fractions to make a total of one whole. Complete the numerators of both fractions (they may have fixed denominators). For example, work out how many quarters and how many eighths can be added together to total one whole. Look at fraction bars and a number line to ...

Interactive

Fraction fiddle: hit the apple

Help an archer to hit an apple with his arrow. Build two fractions to make a total of one whole. Complete the numerators of both fractions (they may have fixed denominators). For example, work out how many quarters and how many eighths can be added together to total one whole. Look at fraction bars and a number line to ...

Interactive

Fraction fiddle: hit the apple

Help an archer to hit an apple with his arrow. Build two fractions to make a total of one whole. Complete the numerators of both fractions (they may have fixed denominators). For example, work out how many quarters and how many eighths can be added together to total one whole. Look at fraction bars and a number line to ...

Interactive

Fraction fiddle: hit the apple

Help an archer to hit an apple with his arrow. Build two fractions to make a total of one whole. Complete the numerators of both fractions (they may have fixed denominators). For example, work out how many quarters and how many eighths can be added together to total one whole. Look at fraction bars and a number line to ...

Interactive

Fraction fiddle: hit the apple

Help an archer to hit an apple with his arrow. Build two fractions to make a total of one whole. Complete the numerators of both fractions (they may have fixed denominators). For example, work out how many quarters and how many eighths can be added together to total one whole. Look at fraction bars and a number line to ...

Online

Little J & Big Cuz

These resources provide support for Early Years (K-2) educators with ideas and options for including Aboriginal and/or Torres Strait Islander knowledge, understanding and skills in their teaching and learning programs. A filter is provided to guide teachers to resources which relate to specific learning areas and/or year ...

Interactive

Wonderful words, creative stories: pets

Add descriptive words to two simple sentences about a cat and a fish to make the sentences more interesting. Substitute different descriptive words in each sentence. Notice how your choice of words affects the animations for the sentences. Use your two lively sentences as the start and ending of an imaginative story. Check ...