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Yulunga: udai

Children in parts of the Torres Strait were observed in the 1890s playing a ball-catching game in the water called udai (wadai) or doamadiai. This is a throwing-and-catching game in water, where two players compete for possession of a ball. The Yulunga: Traditional Indigenous Games resource was developed to provide all ...

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Yulunga: epoo korio

Epoo korio was a wrestling game of the Kiwai people of Papua and some people in the northern parts of the Torres Strait Island region. This is a team game in which attackers attempt to knock over a mound of sand and defenders try to stop them. The level of physical contact is controlled. The Yulunga: Traditional Indigenous ...

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Yulunga: wana wana

This is a version of a game played by the young Noongar girls in the southwest of Western Australia. A girl used her wana (digging stick) to stop the other girls hitting a short stick placed on the ground. Players practise their throwing, catching and hitting skills. (This is a practice activity version of the game called ...

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Yulunga: Tur-dur-er-rin

The lessons learned around the camp fire were often required for survival. Tur-dur-er-rin, war-rok-minder- neit, or work-ern-der-eit, was a wrestling game from Victoria in which the most skilful, or perhaps the strongest, proved to be the winner. The old men and women and the children acted as spectators and sat down around ...

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MoneySmart: Advertising detectives

In ASIC's MoneySmart Teaching Advertising detectives students will become detectives in a bid to help solve an alarming case of advertisements influencing children to buy or want a product. Students will investigate the different gimmicks/tricks used in advertising, how they target children and how their effect can be minimised. ...

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Sydney Metro – creating a website – Stage 2

This inquiry-based unit of work was created, trialled and peer reviewed as part of a professional learning program in inquiry-based learning for school teachers. The professional learning courses were part of a pilot partnership between the NSW Government’s Sydney Metro transport agency and Western Sydney University. Students ...

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Sustainability and Sydney Metro – Stage 2

This inquiry-based unit of work was created, trialled and peer reviewed as part of a professional learning program in inquiry-based learning for school teachers. The professional learning courses were part of a pilot partnership between the NSW Government’s Sydney Metro transport agency and Western Sydney University.

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Seeing the Land from an Indigenous Canoe

This is website about the significant contribution Aboriginal people made in colonial times by guiding European explorers and colonists, stock and goods across the Victorian river systems. The resource includes introductory information and 31 Story Objects in the format of videos, audio, images and text. Each object also ...

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GeogSpace

This is a website that offers quality primary and secondary geography resource materials for all teachers of geography. The resources support teachers in developing their knowledge, skills and pedagogical capacity to teach geography of the highest quality. GeogSpace provides resources to assist teachers in the implementation ...

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What would Halloween be like without the Ecuadorian rainforest?

This is a teaching-learning resource containing teaching strategies and student activities that support an investigation of environmental issues related to food production and transportation, with a focus on chocolate production and cacao farming in Ecuador. The resource has eight tabs, seven of which are relevant. The ...

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GeogSpace: years F-4 - key understandings

This is a web page consisting of an overview and two illustrations of practice on the GeogSpace website, a resource for teachers. The illustrations are designed to help teachers develop mastery of the aims and basic ideas of the Australian Curriculum: Geography, and the ways in which it develops general capabilities and ...

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GeogSpace: years F-4 - inquiry and skills

This is a web page consisting of an overview and two illustrations of practice on the GeogSpace website, a resource for teachers. The illustrations focus on collecting, recording, representing and analysing information. Illustration 1 supports students in identifying the places they live in and belong to, and in describing ...

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Design thinking

Find out about Design thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Game-based learning

Find out about Game-based learning. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Programming projects

This is a unit for Year 4 from the Scope and sequence resources from the DT Hub. The topic of programming is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students develop an understanding of computer programming as a series of instructions.

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Computational thinking

Find out about Computational thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Data Representation

Find out about Data Representation. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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User interface

Find out about User interface. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Digital citizenship

Find out about Digital citizenship. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Girls in tech

Find out about Girls in tech. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.