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Area of a parallelogram

This is a Geogebra activity used to teach the area of a parallelogram. Suitable for use with an interactive whiteboard (IWB).

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Area of a triangle

This is a Geogebra activity used to teach the area of a triangle. Suitable for use with an interactive whiteboard (IWB).

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My American farm: app for iPad

This iPad app contains a selection of games with an agricultural theme. At the conclusion of the activities, fun farm facts or information are provided (some of these facts can be read aloud by selecting a volume icon). The games encompass a range of things important to farming life including farming equipment, careers ...

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Sustainable transport – sustainability action process (Years 3–6)

This sustainable transport learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

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Money match

Match Australian money cards. Choose from four levels matching coins (6 cards), matching coins (12 cards), Matching coins and notes or matching values.

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Treasure Map | Peg + Cat

Peg and Cat show how to measure when looking for buried treasure! See how they measure using informal units and solve problems along the way.

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Number trains

Arrange train carriages according to numbers on their sides. The numbers are represented in a range of formats such as words, numerals, dice dots or counting frames. Identify the numbers that come before and after starting numbers. Begin with numbers up to ten. Move on to work with larger numbers such as 40 and 50. Practise ...

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The difference bar: go figure

This tutorial is suitable for use with a screen reader. It explains how to split up numbers in your head when finding the difference between two numbers such as 26 and 73. Work through sample questions and instructions explaining how to use linear partitioning techniques. Find the difference between pairs of numbers. Split ...

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Time tools: 12-hour to the half hour

Explore time by using the clock controls to change and match the times on analogue and digital clocks. Explore the features of 12-hour clocks. Match clock times to the time presented on a Master clock. Play a game and find the matching time cards in the smallest number of possible tries. This learning object is one in a ...

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Taking Off With Numeracy

This teacher resource describes a numeracy intervention strategy for primary students identified as underperforming in mathematics in New South Wales. The Taking Off With Numeracy (TOWN) strategy focuses on professional learning to enhance teachers' knowledge and skills. Teachers are supported to assess each student's numeracy ...

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A whole-school approach in literacy and numeracy

This teacher resource describes the successful whole-school strategies implemented by 147 New South Wales schools to improve the literacy and numeracy of students, particularly those not achieving national minimum standards. Organised in nine sections: Summary; Target student group; Method; Results; Next steps; Lessons ...

Online

Early Childhood iPad Initiative

This teacher resource is about a strategy called the Early Childhood iPad Initiative implemented in years 1 and 2 in 19 Western Australian primary schools. The strategy aims to integrate iPads into all aspects of the schools' engagement with early years literacy and numeracy. The resource describes the strategy's two-stage ...

Online

Improving mental computation skills in middle years students

This teacher resource describes a strategy to build the pedagogy of teachers to support the numeracy skills of students in years 3-8 in selected schools in the ACT. The resource describes the Middle Years Mental Computation (MYMC) strategy, including the MYMC assessment tool and professional learning modules. It explains ...

Online

QuickSmart: a numeracy and literacy program

This teacher resource describes the literacy and numeracy interventions that comprised the QuickSmart program for students at or below the National Minimum Standard in literacy and numeracy in years 4-8. The resource is organised in nine sections: Summary, Target student group, Method, Results, Lessons learned, Next steps, ...

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Cassowary fractions

Help a park ranger to arrange fencing in a wildlife sanctuary. Divide common geometric shapes into equal-sized sections for keeping cassowaries. Group the enclosures to form a quarantine zone for sick or injured birds. Then express the divisions of the enclosures as fractions. This learning object is one in a series of ...

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Mystery spinner: challenge

Look at results in a frequency graph compiled after testing an unseen spinner. Work out the likely proportions of colours in the mystery spinner. Use a tool to build a new spinner (a dial with a pointer). Choose up to five equal-sized sectors. Fill the sectors with up to five colours. For example, make a five-part spinner ...

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Decimaster: match-up 1

Explore ways of representing decimals using mathematical notation and visual tools. Match a decimal fraction between 0 and 1 such as 0.7. Adjust units on an area representation and a common fraction. Match three decimals with each tool.

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The slushy sludger: go figure

This tutorial is suitable for use with a screen reader. It explains how the use of simple words can describe the likelihood of everyday events. Will an event happen: yes, no or maybe? Answer some sample questions using these words and then build your own examples. This learning object is one in a series of three objects.

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The array: go figure

This tutorial is suitable for use with a screen reader. It explains strategies for solving simple multiplications in your head such as 6x4. Work through sample questions and instructions explaining how to break up numbers into their factors. Solve multiplications by using arrays to break them up into rows and columns, then ...

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Spinners: explore

Test a coloured spinner (dial with pointer) with three equal-sized sectors. Use a tool to build more spinners. Choose up to twelve equal-sized sectors. Choose one of three colours for each part of a spinner. For example, make a three-colour spinner with six red sectors, four yellow sectors and two orange sectors. Test the ...