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Time tools: 12-hour to the half hour

Explore time by using the clock controls to change and match the times on analogue and digital clocks. Explore the features of 12-hour clocks. Match clock times to the time presented on a Master clock. Play a game and find the matching time cards in the smallest number of possible tries. This learning object is one in a ...

Interactive

Shape sorter: polygons

Help sort shapes, in the shape factory. Examine examples of shapes and determine if they belong in the Yes polygon set. Examine examples of shapes that do not belong in the set. Work out what features of the polygon are important and test your ideas by sorting some shapes. Then program the robot and see if it sorts the ...

Interactive

Counting beetles

Choose to do the activities in levels one, two or three. Watch the beetles crawl into the garden or out of the garden. Watch some beetles completely or partially hide beneath the leaves. Work out how many beetles there are altogether. Remember to count any beetles hiding under the rock. Choose a number for your answer and ...

Interactive

After school: analogue and digital

Help Neo get home from school. Put analogue clocks showing on the quarter-hour times in the correct order. Match the times on the digital clocks with those on the analogue clocks. Match the time words to the clocks. Put pictures in the correct sequence and match them to the clocks. Watch what Neo does after school as time ...

Interactive

My design: talking car: create own text

Design a talking car to present at show and tell. Create your car by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your car. Decide on a name that suits your talking car. Add a note about your car. Watch the animation. You can change your design as many times ...

Interactive

Make it happen: find a dog-walker

Honey the dog needs someone to walk her in the mornings. Create a notice to find someone to walk Honey. Include a statement, photo and important details such as contact address and phone number. Select places to put up the notice. Consider the replies to your notice when deciding who is to walk Honey. Look for the dog-walker ...

Interactive

My day: Li: level 1

Help Li by selecting the best texts for different parts of his day. Choose the correct text in a range of activities such as helping Li make up his mind about which bus to take to school, and what to choose for a healthy lunch from the menu. This learning object is one in a series of six objects.

Interactive

Letter planet: a, e, o

Help a stranded space traveller return home by filling three fuel tanks with words that have the same letter. Select words with 'a', 'e' or 'o' in them. Read and listen to model words. Select similar words with the same vowel and place them in the fuel tank. Then construct sentences by putting words in the appropriate order. ...

Interactive

Words and pictures: final letters

Meet Di, an artist who paints phrases. Help Di paint three pictures by matching words that end with the same two letters. Choose two words that end with the same letter pattern such as lamb and comb. Select a third word to make a phrase, for example a lamb under a comb. Watch as Di paints a picture of the phrase.

Interactive

Dragon's jumble: dream: four parts

Help a dragon remember what happened in his dream. View four pictures from a recount. Place the pictures in the correct order. Choose sentences to match what is happening in the pictures. Add temporal connectives such as 'to begin with', 'after that' and 'last of all' to show the order of events. Watch an animation of the ...

Interactive

Just like me: Rose, Kaneisha and Sammy

Meet three children who like different things, Rose, Kaneisha and Sammy. Choose your favourite things from several groups such as musical instruments, pets and places. Discover the children's favourite things. See if they match your choices. Notice that some of the children's favourite things are different to yours.

Interactive

Garden detective: Australian garden

Search for small creatures in an Australian garden. Find animals such as a scorpion, a lacewing and a cicada. Have a close look at their body parts. Identify groups of creatures that have similar body features such as wings or number of legs. Return all the animals to their habitats. This content is also suitable for use ...

Interactive

Letter planet: oo, ee, ai

Help a stranded space traveller return home by filling three fuel tanks with words that have the same letter pattern. Select words with combinations of 'oo', 'ee' or 'ai'. Read and listen to model words. Select similar words with the same pattern and place them in the fuel tank. Then construct sentences by putting words ...

Interactive

Letter planet: sh, ch, th

Help a stranded space traveller return home by filling three fuel tanks with words that have the same letter pattern. Select words with combinations of 'sh', 'ch' or 'th'. Read and listen to model words. Select similar words with the same pattern and place them in the fuel tank. Then construct sentences by putting words ...

Interactive

Words and pictures: last letter

Meet Di, an artist who paints phrases. Help Di paint three pictures by matching words that end with the same letter. Choose two words that have the same ending letter such as puppy and key. Select a third word to make a phrase, for example a puppy under a key. Watch as Di paints a picture of the phrase. This learning object ...

Interactive

My design: talking dinosaur: create own text

Design a talking dinosaur to present at show and tell. Create your dinosaur by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your dinosaur. Decide on a name that suits your talking dinosaur. Add a note about your dinosaur. Watch the animation. You can change ...

Interactive

Make it happen: find Honey

Honey is missing. Create a notice to let people know your dog is lost. Include a statement, photo and important details such as contact address and phone number. Select places to put up the notice. Consider the replies to your notice when deciding where to look for Honey. Look for Honey at the locations on the map. Check ...

Interactive

Make it happen: give away a bike

It’s time to give away a bike that you have outgrown. Create a notice to find someone to give your bike to. Include a statement, photo and important details such as contact address and phone number. Select places to put up the notice. Consider the replies to your notice when deciding who to give the bike to. Look for the ...

Interactive

Make it happen: plan a party

Prepare an invitation to your birthday party. Include a statement, photo and important details such as address, phone number and reply date. Choose items of food to buy for the party. Use a map to select shops where you can buy the food you need. Complete a photo album of the party by selecting captions to match the photos.

Interactive

My day: Jeneka: level 2

Help Jeneka by selecting the best texts for different parts of her day. Choose the correct text in a range of activities such as helping Jeneka make up her mind about what to pack in her school bag and what to choose for a healthy lunch from the menu.