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Digital systems

Find out about Digital systems. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

General-purpose programming

Find out about General-purpose programming. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Systems thinking

Find out about Systems thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Binary

Find out about the binary number system, a base-2 number system. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Maker spaces

Find out about Maker spaces. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Algorithms

Find out about algorithms. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Audio

Genghis Khan

This resource is a BBC audio recording about Genghis Khan. It consists of an interview by Melvyn Bragg with three historians of the period, discussing Genghis Khan and the Mongol Empire. The discussion includes details of Genghis Khan's birth in the 12th century, his early life, his leadership of a great empire and his ...

Interactive

The Orb

The Orb is a collection of multimedia learning resources about Tasmanian Aboriginal histories and cultures. It explores the interconnections between people, Country, culture, identity, and the living community. The multimedia resources have between three and five sections in which Tasmanian Aboriginal people share their ...

Interactive

Making a Nation: changing the Constitution

This interactive resource looks at the creation of the Australian Constitution and then explores the process used to change it - referendum. Information on several referendums is presented (1910, 1937, 1967, 1984) but, in a case study, students investigate the 1951 anti-communism referendum in more detail. The seven activities ...

Interactive

The Curators Table

This is a web-based and iPad compatible resource aligned with Years 6 and 9 Australian Curriculum (AC): History; it encourages students to think and act like historians. Primary and secondary sources - such as posters, video and personal letters – as well as a chronology have been brought together to support learning about ...

Audio

Alexandra Shackleton discusses Ernest Shackleton, 2005

This is an edited sound recording of the Hon Alexandra Shackleton, grand-daughter of the Antarctic explorer Sir Ernest Shackleton. She recounts aspects of his leadership of a 1907-09 expedition to Antarctica, relating how, for the sake of the survival of his team, he abandoned his bid to be the first to reach the geographic ...

Audio

Bob Brown recalls the launch of the Blue Streak, 2006

This is an edited sound recording of Bob Brown recalling the excitement in Woomera in South Australia at the intended first launch of a Europa Blue Streak rocket from the nearby rocket range in June 1964. He tells how hundreds of families gathered to watch, only to be let down when the launch was cancelled with just seconds ...

Audio

Ian Ritchie describes the launch of the Blue Streak, 2006

This is an edited sound recording of Ian Ritchie recalling the first launch of a Europa Blue Streak rocket from the Woomera rocket range in South Australia on 5 June 1964. Ritchie, an engine technician at the range, tells of the noise at lift-off and how the first flight of the rocket was cut short. The recording was made ...

Audio

Ric Havyatt describes bomb disposal work in Darwin, 2008

This is an edited sound recording of Ric Havyatt, former Royal Australian Air Force (RAAF) bomb disposal officer during the Second World War (1939-45), describing the way Japanese planes bombed Darwin in the Northern Territory in 1942-43, and how some bombs did not explode, as designed, on impact. He tells how some unexploded ...

Audio

Brian Manning recalls the Wave Hill walk-off, 2007

This is an edited sound recording of Indigenous rights activist Brian Manning talking about the Wave Hill walk-off in the Northern Territory in 1966, when Gurindji workers on the Wave Hill cattle station went on strike. Manning tells how he was involved in organising the walk-off, assuring the Gurindji that, unlike previous ...

Audio

Chris Arthur recalls the Franklin River campaign, 2008

This is an edited sound recording of an interview with Chris Arthur, a Tasmanian environmentalist, who describes being arrested and imprisoned in December 1982 after participating in a blockade of a site linked to a proposed project to dam the Franklin River in south-western Tasmania. He also talks about how he has gone ...

Interactive

Design thinking across the curriculum

This cross-curriculum resource is designed to introduce Stage 2, 3 and 4 students to the design thinking process through a series of videos and interactive activities. This resource is also downloadable as a SCORM file: the downloaded version will only work if you upload it to a webserver, such as Moodle or Canvas.

Interactive

Invictus Games Sydney 2018 – Design and Technology – Stage 5

How can we make our contemporary world more inclusive? This Stage 5 Design and Technology module, Build a better world - investigating inclusive and accessible technologies and spaces, explores inventions and architectural designs that seek to improve access for those with disabilities throughout their everyday routines. ...

Interactive

Languages online: matching game maker

Students can use this tool to make their own interactive matching game. In this game there are two columns, each containing six lines. To complete the game a player must drag lines to connect matching sets of text in each column. The game designer can type in their own text or include voice recordings in each column. Included ...

Interactive

Laptop wrap – colour by numbers

A page with a focus on binary and hexadecimal numbers and their relationship to colour displays. Contains supporting activities and links to resources.