Close message Scootle has stopped supporting resources that use the Adobe Flash plug-in from 18 Dec 2020. Learning paths that include these resources will have alerts to notify teachers and students that one or more of the resources will be unavailable. Click here for more info.

Search results

Interactive

Ordering Decimals

An animated tutorial about ordering numbers with up to 3 decimal places. An interactive quiz is included.

Interactive

Numeracy wrap: The long and the short

In this resource students measure objects of different length in centimetres and millimetres, order lengths from shortest to longest, convert between millimetres, centimetres, metres and kilometres.

Interactive

Syllabus bites – dot plots and two-way tables

A webpage with information and useful links related to dot plots and two-way tables

Interactive

Summing Decimals

An interactive resource in which students learn how to add and subtract numbers that have up to two decimal places.

Interactive

Laptop wrap: Horology hiccup

A laptop-friendly resource focussed on the concept of time. Features guided technology-based activities.

Interactive

Numeracy wrap: Round the outside

In this resource students will calculate the perimeter of different shapes, choose the appropriate measuring device, make different shapes from given perimeters

Interactive

Solids

An interactive tutorial about types of solids and the components of simple solids.

Interactive

Numeracy wrap: Calculating volume

In this resource students find the relationship between, length, width (or breadth), height and volume of rectangular prisms, calculate the volume of rectangular prisms and investigate cubic metres

Interactive

MoneySmart: Money match

This learning object helps students to recognise Australian currency through matching notes and coins. Students match different combinations of notes and coins to arrive at the same value in multiple ways. The learning object has four different levels working through matching: same coins, coins of different values, coins ...

Interactive

MoneySmart: Pay the price

This learning object helps students to recognise Australian currency through a supermarket shopping scenario which requires simple transactions. Students match item value with the correct coin and note combinations. The learning object has three different levels working through matching item value to: two single coins, ...

Interactive

Rotational Transformations

An animated tutorial, describing the process of drawing the resulting image after rotation of a triangle, followed by an interactive quiz.

Interactive

Planes of Symmetry

An animated tutorial demonstrating planes of symmetry of solids. An interactive quiz is included.

Interactive

The Numberline

An interactive tool that can help students explore a number line, including points representing integers, fractions and decimals

Interactive

Understanding Rotation

A simple, animated introduction to rotation of geometric shapes, with an interactive quiz.

Interactive

Syllabus bites – Cartesian coordinate system

This Bite is an introduction to the history, terminology, components and use of the Cartesian coordinate system. After completing the resource, students can proceed to six related Syllabus bites modules focusing on transformations on the Cartesian plane.

Interactive

Pay the price

This activity gives students practice in identifying the value of coins and notes. It also reinforces the concept of exchanging money for goods. The different levels all use a shopping context and the same basic functionality. Each level takes approximately 15 minutes.

Interactive

Two days away

Kyle talks about today, tomorrow and yesterday as he waits for the day he is having his friend over.

Interactive

How does your garden grow?

This Stage 2 resource grew from a conversation between young students questioning why they could still buy grapes if they were out of season. This wondering led to a discussion around when we grow certain fruit and vegetables. The original stimulus was extended to cover planting for the seasons and factors that influence ...

Interactive

MoneySmart: needs and wants

This resource is two interrelated activities about distinguishing between needs and wants and shopping for best value. The first level shows Flynn, a young child who needs various items for school. Users choose the clothing and personal items they consider essential. They can swap items and review their choices. The second ...

Interactive

Kitchen gardens – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...