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Listed under:  Health  >  Psychology  >  Cognition  >  Thinking  >  Decision making
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Australian tsunami newsroom guide

This resource is a joint Bureau of Meteorology (BOM) and Geoscience Australia media guide PDF designed to assist the media to communicate tsunami warnings to the Australian public. The resource explains the role of the Joint Australian Tsunami Warning Centre (JATWC) operated by Geoscience Australia and the Bureau. The resource ...

Audio

Diabetes type 2 cured by surgery ABC Radio national

Download the audio or view the transcript of this ABC radio program. It is an excellent example of how approaching a problem from a different perspective and with an open mind may result in an amazing solution. Richard Stubbs, and New Zealand scientist, claims type 2 diabetes is a disease of the gut. If his hypothesis is ...

Interactive

Sites2See: Aim to sustain

A page supporting learning for sustainability, with selected links to interactive resources, including videos, games and activities for K-6 students, teachers and parents. This resource relates to the 'Aim to sustain' resources produced for Stage 3 and 4 students.

Interactive

Aim to Sustain

Students identify and explore ways in which human activity can threaten biodiversity and the health of our planet. Students are encouraged to take positive action to promote sustainability. The four resources: Get the message, Help a habitat, Alien invaders and A world of difference include videos, SMART notebooks, worksheets ...

Interactive

Science under the microscope

A student-focused mobile web application that tests students? knowledge of the NSW Science curriculum. It will reuse videos and other components of 2010 Murder under the Microscope (Shockwave on the Shoreline) to provide a series of clues that unfold as the student answers science questions correctly. After receiving all ...

Interactive

Energy game: SMART Notebook

Interactive game to be played following the 'What is energy?' Notebook and assessing students' knowledge of energy sources - renewable and non-renewable and the possible effect on the environment. The game may be played by two groups on IWB, or pairs of students on a computer.

Audio

Mercury is released as coal is burnt in power stations

This resource describes research into environmental disease resulting from the heavy metal mercury. It is estimated 60,000 babies are born each year in the United States with mercury-related diseases from the burning of coal in power stations. World wide, this is a significant problem. Mercury also enters the environment ...

Video

Pedigree Dogs

This 12 minute video segment from Catalyst demonstrates how scientific knowledge can improve the well-being of our domestic pets and change public opinion. This show exemplifies the benefits of the application of our understanding of genetics and evolution.

Online

Interdependence in the environment

Within an ecosystem there are interdependent relationships between the species of that environment which are recognised and understood in Aboriginal and Torres Strait Islander ecological knowledge and practices. This classroom activity provides students with the opportunity to develop science understanding of the interdependencies ...

Online

Computational thinking

Find out about Computational thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Interactive

Laptop wrap – improving liveability

A page with a focus on using geographical data to plan for future community needs, with supporting activities and links to resources.

Online

Game changers and change makers: resource book of ideas for National Science Week 2018

This resource book includes ideas to support students’ involvement in investigating, exploring, experimenting, designing, creating and communicating their understandings about game changers and change makers from the past who have solved some of the seemingly unsolvable problems, to game changers and change makers of today, ...

Online

General-purpose programming

Find out about General-purpose programming. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Robotics

Find out about robotics. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Game-based learning

Find out about Game-based learning. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Design thinking

Find out about Design thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Interactive

Exploring Kamay

This resource explores the landscape of Kamay Botany Bay, as well as the technology discovered by the crew aboard the HMB Endeavour in 1770. This resource is one part of the 'Endeavour – eight days in Kamay' resource.

Online

TrackSAFE Education Primary School Resources: Year 5, Year 6 Health & Physical Education

In this unit, students work collaboratively to develop definitions of the word 'safe' and apply their understanding by identifying strategies and design solutions to enhance safety and bring attention to the negative influences that impact young people's safety around train tracks, stations and platforms. They use popular ...

Online

Create an app or game

This is a unit for Year 7 from the Scope and sequence resources from the DT Hub. The topic of creating a digital solution is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students follow the problem solving process to design and create ...

Online

Robotics and embedded systems

This is a unit for Year 10 from the Scope and sequence resources from the DT Hub. A selection of four projects is presented to accommodate a range of student skill levels and interest, teacher background and school resources. Select the relevant project for your students or allow them to choose a project that appeals to ...