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Online

Online safety

This is a unit for Years F-1 from the Scope and sequence resources from the DT Hub. The topic of online safety is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards.As an extension of classroom rules discuss rules for online safety and acceptable ...

Online

Design thinking

Find out about Design thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Girls in tech

Find out about Girls in tech. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

An introduction into algorithms

This is a unit for Years F-1 from the Scope and sequence resources from the DT Hub. The topic of algorithms is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students explore algorithms through guided play, including hands-on, kinaesthetic ...

Online

Computational thinking

Find out about Computational thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Data Representation

Find out about Data Representation. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Robotics

Find out about robotics. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

User interface

Find out about User interface. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Video

Storyline Online: Carla's sandwich by Debbie Herman

When Carla brings weird sandwiches to school, her classmates have plenty to say about them. “That’s sick!” says Leslie. “That’s disgusting!” says Natie. But Carla thinks otherwise. “It’s unique. It’s creative.” - Just like Carla. This series of videos features illustrated stories read aloud by well-known US based actors ...

Online

TSO Songbook Part 1: Chan Mali Chan

Chan Mali Chan is a popular folk song from Malaysia and Singapore. The Tasmanian Symphony Orchestra have created a range of resources to explore and perform the folk song (in English and Malaysian) in the classroom. Resources include a teacher's guide with differentiated teaching and learning activities and assessment ideas ...

Interactive

Languages online: Indonesian section 01: greetings

This set of interactive activities from the Languages online resource introduces students to the culturally appropriate greetings and farewells for different times of day and situations. Activities include pronunciation drills, matching the appropriate greeting with the correct speaker, listening to greetings expressed ...

Online

TSO Songbook Part 2: In the garden

In the Garden is a version of a 19th century Russian folk song. The melody is quite well known and has used in compositions by Stravinsky and Rimsky-Korsakov. This version was commissioned for the TSO and this resource includes Garden Variety an additional standalone piece inspired melody. The Tasmanian Symphony Orchestra ...

Video

Storyline Online: A tale of two beasts by Fiona Robertson

There are two sides to every story. In Part One, a little girl finds a strange beast in the woods and takes it home as a pet. She feeds it, shows it off to her friends and gives it a hat. But that night it escapes. Then, in Part Two, the beast tells the story of being kidnapped by the girl, who force-fed it squirrel food, ...

Online

Time match (Quarter hour)

This is a printable board game for students to practise matching analogue clock times to digital or words. Times are presented in quarter hours for example 5:15 or quarter past five. The game includes instructions.

Online

Holidays, past and present

This three- part activity compares similarities and differences between family holidays of the past with the present. Students view the Allen family's photo album (1899 - 1900) and compare them with holidays they have experienced.

Video

Storyline Online: Strega Nona by Tomie dePaola

Strega Nona – “Grandma Witch” – is the source for potions, cures, magic and comfort in her Calabrian town. Her magical ever-full pasta pot is especially intriguing to hungry Big Anthony. He is supposed to look after her house and tend her garden, but one day, when she goes over the mountain to visit Strega Amelia, Big Anthony ...

Online

Expressing emotions through Art

This unit focuses on feelings depicted or expressed in works of art. Children make personal connections with works of art that express themes of caring and study how artists use art principles such as space, line, shape, and color to express mood and meaning. Each lesson encourages children to express thoughts and feelings ...

Online

TSO Songbook Part 2: Along the Peterskaya

Along the Peterskaya is a version of a well-known Russian folk tune. The melody has used in compositions by many composers including Stravinsky and Balakirev. This version was commissioned for the Tasmanian Symphony Orchestra who have created a range of resources to explore and perform the song (in English) in the classroom. ...

Online

Game changers and change makers: resource book of ideas for National Science Week 2018

This resource book includes ideas to support students’ involvement in investigating, exploring, experimenting, designing, creating and communicating their understandings about game changers and change makers from the past who have solved some of the seemingly unsolvable problems, to game changers and change makers of today, ...