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Listed under:  Language  >  Language modes  >  Creating texts
Text

Beyond Earth: Colonising Space

This resource provides a scaffold for students to respond to a persuasive writing task. The persuasive writing task requires students to determine where humans should create the first space colony, using prior learning and research to justify their decisions.

Text

Space Exploration: Community of Inquiry

In this resource, students participate in a community of inquiry to consider the implications of human space travel. This process gives students the opportunity to come to a full, shared understanding of the concepts and issues around human space travel.

Interactive

Sentence builder: prehistoric: tool

Help a caveman use a sentence builder machine to create past-tense sentences. Spin each rock to see a new word for your sentence. Choose words from five groups: when, who, what, where and setting.

Online

Horton Hears a Who

This resource for primary school children examines the Dr Seuss picture book classic and the film based on the book. It examines the theme of sustainability. It contains questions and activities on the book and the film, as well as a teacher guide.

Online

How do you make a difference?

In this learning sequence, students determine improvements they would like to see in public transport. They research ways of suggesting improvements to public transport authorities and other decision makers, and prepare letters and emails for this purpose. They prioritise future improvements and develop arguments to support ...

Online

Welcome to Victoria

In this learning sequence, students undertake research in order to create tour packs for families visiting Victoria. Students use public transport and tourism websites to develop itineraries outlining ways in which families can visit at least two places of interest using public transport. The packs include: information ...

Online

The ad campaign

This learning sequence invites students to analyse the 'Dumb Ways to Die' advertising campaign and how the key messages are communicated to the audience. Students then design a new iteration of the Dumb Ways to Die campaign, that could engage a young audience and provide messages about travel safety not covered by the original ...

Video

Let's tell a story: everyday learning

This brief animation shares the story of a hamster as imagined by children. Hammie is a classroom hamster that finds new opportunity when his cage door is left open. Hammie does some exploring around the classroom and ultimately sneaks into a backpack looking for food. Three different children tell the story adding new ...

Video

Writing a personal narrative (for kids)

This is a series of eight short videos for students on how to write a personal narrative. The series covers brainstorming; planning and pre-writing; writing an introduction or opening; writing a draft; writing a closing or conclusion; revising my writing; editing my writing and publishing my writing.

Interactive

Talking dino - app for iPad

This is an iPad app. Design a talking dinosaur to present at show and tell. Create your dinosaur by selecting from a range of elements such as mood, size and colour. Choose a voice and background picture for your dinosaur. Decide on a name that suits your talking dinosaur. Select a note about your dinosaur. Watch the animation. ...

Text

Ancient China: religion

This is a rich teacher resource about religious and funerary practices in ancient China. It contains: seven background information sheets; three lesson plans for whole-class discussions to introduce particular topics connected to tombs and the goods found within them; an inquiry-grid worksheet for gathering information ...

Interactive

Laptop wrap – the Stolen Generations

A page with a focus on the experiences of the Stolen Generations with supporting activities and links to resources.

Online

Terracotta Warriors

This learning activity provides students with the opportunity to develop their knowledge and understanding of the history behind the Terracotta Warriors and practise the historical skill of presenting information.

Interactive

Stories without words

Learn how Australian story-teller, artist and academy award winner, Shaun Tan uses emotive illustrations to tell a story. You will also create your own character and tell a story using illustration.

Interactive

Perspectives on Kamay

This resource explores the perspectives of the Aboriginal people of Kamay Botany Bay and the men aboard the HMB Endeavour upon their meeting in 1770. It will also help students to understand the history of Australia's Aboriginal peoples and why their stories of the past are equally important to hear. Note to Aboriginal ...

Interactive

Languages online: sentence game maker

This respurce is a tool students can use to make an interactive sentence game. The game involves sentences that have one or more words missing and a number of possible 'answer' words. The player must select the correct answer words to complete the sentences by either dragging and dropping or ‘shooting' the words in the ...

Interactive

Invictus Games Sydney 2018 – Stage 3 – Adaptive sports and games

Everyone can play. That's the message in this Stage 3 unit on adaptive and inclusive sports and games. Adaptive sports are not just for people with a disability, in fact adaptive sports make important changes that allow everyone to play in a fair and fun way. Learn about some of the adaptive sports played at the Invictus ...

Interactive

Invictus Games Sydney 2018 – HSIE/English Stage 5 – Veteran wellbeing

This Stage 5 HSIE/English resource examines Australia’s roles in war, including their involvement in WWI and WWII and highlights Australia’s role in the global context during the twentieth century. Students will examine the historical context of the wars and the perceptions that existed during the twentieth century regarding ...

Interactive

Site study – Ypres Salient

This resource is a digital site study of the Ypres Salient, using videos made with modern footage of Ypres and contemporary footage and images from the First World War. Each video has before, after and extension activities designed to meet the Stage 5 History: Core Study – Depth Study 3 outcomes around the scope and nature ...

Interactive

Exploring Kamay

This resource explores the landscape of Kamay Botany Bay, as well as the technology discovered by the crew aboard the HMB Endeavour in 1770. This resource is one part of the 'Endeavour – eight days in Kamay' resource.