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Listed under:  Economics and business  >  Economy  >  Business cycles  >  Social indicators  >  Living standards
Video

How was the modern world created?

This 11 minute video in two parts offers an overview of the three forces of change in the past 100 years which helped create the modern world. Part 1 looks at how the three drivers of change - global exchange networks, competitive markets and increasing use of energy - began to operate with more and more power. Part 2 looks ...

Video

Threshold 8: The modern revolution

This short video presents an overview of the era culminating in the present time, whereby the earth is dominated by a single species - humans. It discusses how humans became so powerful through the creation of huge global exchange networks which shared ideas, technologies, goods and belief systems; through the discovery ...

Video

Exploring the production and marketing of seafood: producer video

This is a video about how wild-caught lobsters are processed for export and barramundi are farmed in two South Australian businesses. The first part is presented by Andrew Laurie, the owner of Sky Seafoods, who shows the work of the lobster fishermen who supply him and how the lobsters are processed. He describes how sustainability ...

Interactive

Dollar street

This is an interactive resource about the different standards of living of people at different levels of wealth. It shows a street containing photo-panoramas from households at different income levels in Mozambique, South Africa and Uganda. The user can choose the level of income ranging from $1-2 per day to over $100 per ...

Interactive

Muck and brass

This interactive game is about town planning in Britain during the Industrial Revolution. It focuses on towns that have experienced rapid growth due to industrialisation but which have poor air quality and no efficient sewage disposal. Students assume the role of advisor to a town councillor who wants to improve the health ...

Interactive

Secondary history: discussion

These seven learning activities focus on discussion using a variety of tools (software) and devices (hardware) and illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers facilitate discussion and model questions ...