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Listed under:  Language  >  Symbols
Listed under:  Arts  >  Visual arts  >  Symbols
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Going on an adventure

Explore drama and visual arts activities using an adventure story as a stimulus.

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Metamorphosis

Using drama and visual arts students explore a world of play and imagination where nothing is as ordinary as it seems.

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The dot

Students will listen to the story 'The Dot' by Peter H Reynolds and create artworks of real and imagined things inspired by the story. They also sing a song with simple actions.

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When is a stick not a stick?

Explore a world of play and imagery, where nothing is as ordinary as it seems. Students respond imaginatively when using a stick as a stimulus to explore elements of drama and create characters. Students will develop their expressive skills through movement and voice. Students also create artworks using a stick as a stimulus.

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Chicken challenge

Learn to use two-dimensional shapes to create a chicken artwork.

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Scarecrow dancing

Students explore dance through scarecrow images and movements. They engage in creative play and create simple images.

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TrackSAFE Education Primary School Resources: Year 5, Year 6 The Arts

This unit uses dance, drama, visual arts and music to communicate student-created safety messages. Using a community-based scenario, students devise an improvised drama and choreograph a dance to highlight the importance of safe track-side behaviours; they use artworks to explore the effect of colour before creating a cartoon-based ...

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TrackSAFE Education Primary School Resources: Year 3, Year 4 The Arts

This unit uses various arts practices as the stimuli for exploring the safety message of Stop, Look, Listen, Think. Students create woven artworks to incorporate safety messages; they collaboratively develop a play about safety; and explore rap as a music form and combined with dance convey a safety message in a performance.

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The Art and Science of Impressionist Color

In this sequence of lessons, students will learn about the Impressionist painters' use of colour and how it connected to early-19th-century scientific theories about colour. They will explore combinations of primary and secondary colours, experiment creating secondary colours, and create a landscape using complementary colours.

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Colour my world

Colour my world is a unit of work that can be completed by students of all ages. It incorporates activities from the Dancing with D’Arts resource created specifically for students with disabilities. This lesson Is on colour theory.

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Refugees welcome here

This resource embeds the use of online collaboration tools and 21st century learning skills in a student-centered hands-on project designed to welcome refugees into their community. The syllabus outcomes are aligned to NSW Stage 4 English, Geography or Visual Arts but this could be used with older or younger students by ...

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Strange faces

Students explore the artworks of Italian artist Giuseppe Arcimboldo, who lived four hundred years ago. He loved creating artworks out of other objects. He used objects like fruit, vegetables, sea creatures, flowers, bowls, barrels and books. Students create their own artwork in his style.

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The Wild West

Students learn about the Wild West through creative arts. They explore dance and music with simple movement combinations and clapping to a beat. They also create a sunset landscape artwork.

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Through my own eyes: a self-portrait - teacher resource

This resource for teachers is a visual arts unit that leads to a resolved two-dimensional self-portrait on paper. The unit combines the techniques of drawing and painting and explores the concept of a personal environment. It is in four parts: exploring examples of portraits by artists across history; developing line-drawn ...

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Rainforest: use compass points

Use compass points and a scale to find places on a map. Understand abbreviations such as N, W, SW and E. Follow instructions to find four locations. As you go, look up the meaning of tricky words.

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Rainforest: make a walking track

Mark the route for a walking track on a map of a rainforest. Choose a section of track based on instructions about distances, compass directions and grid references. Keep adding sections of track to get to the rest house. As you go, look up the meaning of tricky words.